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Yoann Laissus
wine
Commits
cb3373c3
Commit
cb3373c3
authored
23 years ago
by
Eric Pouech
Committed by
Alexandre Julliard
23 years ago
Browse files
Options
Downloads
Patches
Plain Diff
Moved/added some console definitions.
parent
099c1596
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Changes
2
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2 changed files
include/winbase.h
+0
-21
0 additions, 21 deletions
include/winbase.h
include/wincon.h
+114
-98
114 additions, 98 deletions
include/wincon.h
with
114 additions
and
119 deletions
include/winbase.h
+
0
−
21
View file @
cb3373c3
...
...
@@ -1038,7 +1038,6 @@ BOOL WINAPI AccessCheck(PSECURITY_DESCRIPTOR,HANDLE,DWORD,PGENERIC_MAPPIN
BOOL
WINAPI
AdjustTokenPrivileges
(
HANDLE
,
BOOL
,
LPVOID
,
DWORD
,
LPVOID
,
LPDWORD
);
BOOL
WINAPI
AllocateAndInitializeSid
(
PSID_IDENTIFIER_AUTHORITY
,
BYTE
,
DWORD
,
DWORD
,
DWORD
,
DWORD
,
DWORD
,
DWORD
,
DWORD
,
DWORD
,
PSID
*
);
BOOL
WINAPI
AllocateLocallyUniqueId
(
PLUID
);
BOOL
WINAPI
AllocConsole
(
void
);
BOOL
WINAPI
AreFileApisANSI
(
void
);
BOOL
WINAPI
BackupEventLogA
(
HANDLE
,
LPCSTR
);
BOOL
WINAPI
BackupEventLogW
(
HANDLE
,
LPCWSTR
);
...
...
@@ -1152,13 +1151,11 @@ BOOL WINAPI FindCloseChangeNotification(HANDLE);
HRSRC
WINAPI
FindResourceExA
(
HMODULE
,
LPCSTR
,
LPCSTR
,
WORD
);
HRSRC
WINAPI
FindResourceExW
(
HMODULE
,
LPCWSTR
,
LPCWSTR
,
WORD
);
#define FindResourceEx WINELIB_NAME_AW(FindResourceEx)
BOOL
WINAPI
FlushConsoleInputBuffer
(
HANDLE
);
BOOL
WINAPI
FlushFileBuffers
(
HANDLE
);
BOOL
WINAPI
FlushViewOfFile
(
LPCVOID
,
DWORD
);
DWORD
WINAPI
FormatMessageA
(
DWORD
,
LPCVOID
,
DWORD
,
DWORD
,
LPSTR
,
DWORD
,
va_list
*
);
DWORD
WINAPI
FormatMessageW
(
DWORD
,
LPCVOID
,
DWORD
,
DWORD
,
LPWSTR
,
DWORD
,
va_list
*
);
#define FormatMessage WINELIB_NAME_AW(FormatMessage)
BOOL
WINAPI
FreeConsole
(
void
);
BOOL
WINAPI
FreeEnvironmentStringsA
(
LPSTR
);
BOOL
WINAPI
FreeEnvironmentStringsW
(
LPWSTR
);
#define FreeEnvironmentStrings WINELIB_NAME_AW(FreeEnvironmentStrings)
...
...
@@ -1176,12 +1173,6 @@ LPWSTR WINAPI GetCommandLineW(void);
BOOL
WINAPI
GetComputerNameA
(
LPSTR
,
LPDWORD
);
BOOL
WINAPI
GetComputerNameW
(
LPWSTR
,
LPDWORD
);
#define GetComputerName WINELIB_NAME_AW(GetComputerName)
UINT
WINAPI
GetConsoleCP
(
void
);
BOOL
WINAPI
GetConsoleMode
(
HANDLE
,
LPDWORD
);
UINT
WINAPI
GetConsoleOutputCP
(
void
);
DWORD
WINAPI
GetConsoleTitleA
(
LPSTR
,
DWORD
);
DWORD
WINAPI
GetConsoleTitleW
(
LPWSTR
,
DWORD
);
#define GetConsoleTitle WINELIB_NAME_AW(GetConsoleTitle)
HANDLE
WINAPI
GetCurrentProcess
(
void
);
HANDLE
WINAPI
GetCurrentThread
(
void
);
BOOL
WINAPI
GetDefaultCommConfigA
(
LPCSTR
,
LPCOMMCONFIG
,
LPDWORD
);
...
...
@@ -1213,8 +1204,6 @@ DWORD WINAPI GetLogicalDrives(void);
DWORD
WINAPI
GetLongPathNameA
(
LPCSTR
,
LPSTR
,
DWORD
);
DWORD
WINAPI
GetLongPathNameW
(
LPCWSTR
,
LPWSTR
,
DWORD
);
#define GetLongPathName WINELIB_NAME_AW(GetLongPathName)
BOOL
WINAPI
GetNumberOfConsoleInputEvents
(
HANDLE
,
LPDWORD
);
BOOL
WINAPI
GetNumberOfConsoleMouseButtons
(
LPDWORD
);
BOOL
WINAPI
GetNumberOfEventLogRecords
(
HANDLE
,
PDWORD
);
BOOL
WINAPI
GetOldestEventLogRecord
(
HANDLE
,
PDWORD
);
DWORD
WINAPI
GetPriorityClass
(
HANDLE
);
...
...
@@ -1324,9 +1313,6 @@ DWORD WINAPI QueryDosDeviceW(LPCWSTR,LPWSTR,DWORD);
#define QueryDosDevice WINELIB_NAME_AW(QueryDosDevice)
BOOL
WINAPI
QueryPerformanceCounter
(
LARGE_INTEGER
*
);
BOOL
WINAPI
QueryPerformanceFrequency
(
LARGE_INTEGER
*
);
BOOL
WINAPI
ReadConsoleA
(
HANDLE
,
LPVOID
,
DWORD
,
LPDWORD
,
LPVOID
);
BOOL
WINAPI
ReadConsoleW
(
HANDLE
,
LPVOID
,
DWORD
,
LPDWORD
,
LPVOID
);
#define ReadConsole WINELIB_NAME_AW(ReadConsole)
BOOL
WINAPI
ReadEventLogA
(
HANDLE
,
DWORD
,
DWORD
,
LPVOID
,
DWORD
,
DWORD
*
,
DWORD
*
);
BOOL
WINAPI
ReadEventLogW
(
HANDLE
,
DWORD
,
DWORD
,
LPVOID
,
DWORD
,
DWORD
*
,
DWORD
*
);
#define ReadEventLog WINELIB_NAME_AW(ReadEventLog)
...
...
@@ -1354,10 +1340,6 @@ BOOL WINAPI SetCommTimeouts(HANDLE,LPCOMMTIMEOUTS);
BOOL
WINAPI
SetComputerNameA
(
LPCSTR
);
BOOL
WINAPI
SetComputerNameW
(
LPCWSTR
);
#define SetComputerName WINELIB_NAME_AW(SetComputerName)
BOOL
WINAPI
SetConsoleMode
(
HANDLE
,
DWORD
);
BOOL
WINAPI
SetConsoleTitleA
(
LPCSTR
);
BOOL
WINAPI
SetConsoleTitleW
(
LPCWSTR
);
#define SetConsoleTitle WINELIB_NAME_AW(SetConsoleTitle)
BOOL
WINAPI
SetDefaultCommConfigA
(
LPCSTR
,
LPCOMMCONFIG
,
DWORD
);
BOOL
WINAPI
SetDefaultCommConfigW
(
LPCWSTR
,
LPCOMMCONFIG
,
DWORD
);
#define SetDefaultCommConfig WINELIB_NAME_AW(SetDefaultCommConfig)
...
...
@@ -1424,9 +1406,6 @@ DWORD WINAPI WaitForSingleObjectEx(HANDLE,DWORD,BOOL);
BOOL
WINAPI
WaitNamedPipeA
(
LPCSTR
,
DWORD
);
BOOL
WINAPI
WaitNamedPipeW
(
LPCWSTR
,
DWORD
);
#define WaitNamedPipe WINELIB_NAME_AW(WaitNamedPipe)
BOOL
WINAPI
WriteConsoleA
(
HANDLE
,
LPCVOID
,
DWORD
,
LPDWORD
,
LPVOID
);
BOOL
WINAPI
WriteConsoleW
(
HANDLE
,
LPCVOID
,
DWORD
,
LPDWORD
,
LPVOID
);
#define WriteConsole WINELIB_NAME_AW(WriteConsole)
BOOL
WINAPI
WriteFile
(
HANDLE
,
LPCVOID
,
DWORD
,
LPDWORD
,
LPOVERLAPPED
);
BOOL
WINAPI
WriteFileEx
(
HANDLE
,
LPCVOID
,
DWORD
,
LPOVERLAPPED
,
LPOVERLAPPED_COMPLETION_ROUTINE
);
DWORD
WINAPI
WriteTapemark
(
HANDLE
,
DWORD
,
DWORD
,
BOOL
);
...
...
This diff is collapsed.
Click to expand it.
include/wincon.h
+
114
−
98
View file @
cb3373c3
#ifndef __WINE_WINCON_H
#define __WINE_WINCON_H
#define CTRL_C_EVENT 0
#define CTRL_BREAK_EVENT 1
#define CTRL_CLOSE_EVENT 2
#define CTRL_LOGOFF_EVENT 5
#ifdef __cplusplus
extern
"C"
{
#endif
#define CTRL_C_EVENT 0
#define CTRL_BREAK_EVENT 1
#define CTRL_CLOSE_EVENT 2
#define CTRL_LOGOFF_EVENT 5
#define CTRL_SHUTDOWN_EVENT 6
/* Console Mode flags */
#define ENABLE_PROCESSED_INPUT
0x01
#define ENABLE_LINE_INPUT
0x02
#define ENABLE_ECHO_INPUT
0x04
#define ENABLE_WINDOW_INPUT
0x08
#define ENABLE_MOUSE_INPUT
0x10
#define ENABLE_PROCESSED_INPUT
0x01
#define ENABLE_LINE_INPUT
0x02
#define ENABLE_ECHO_INPUT
0x04
#define ENABLE_WINDOW_INPUT
0x08
#define ENABLE_MOUSE_INPUT
0x10
#define ENABLE_PROCESSED_OUTPUT 0x01
#define ENABLE_PROCESSED_OUTPUT
0x01
#define ENABLE_WRAP_AT_EOL_OUTPUT 0x02
typedef
BOOL
(
WINAPI
*
PHANDLER_ROUTINE
)(
DWORD
);
typedef
BOOL
(
WINAPI
*
PHANDLER_ROUTINE
)(
DWORD
dwCtrlType
);
/* Attributes flags: */
...
...
@@ -77,7 +81,7 @@ typedef struct tagKEY_EVENT_RECORD
WORD
wVirtualScanCode
;
/* 0C */
union
/* 0E */
{
WCHAR
Uni
C
odeChar
;
/* 0E */
WCHAR
Uni
c
odeChar
;
/* 0E */
CHAR
AsciiChar
;
/* 0E */
}
uChar
;
DWORD
dwControlKeyState
;
/* 10 */
...
...
@@ -102,6 +106,16 @@ typedef struct tagMOUSE_EVENT_RECORD
DWORD
dwEventFlags
;
}
MOUSE_EVENT_RECORD
,
*
LPMOUSE_EVENT_RECORD
;
#define FROM_LEFT_1ST_BUTTON_PRESSED 0x0001
#define RIGHTMOST_BUTTON_PRESSED 0x0002
#define FROM_LEFT_2ND_BUTTON_PRESSED 0x0004
#define FROM_LEFT_3RD_BUTTON_PRESSED 0x0008
#define FROM_LEFT_4TH_BUTTON_PRESSED 0x0010
#define MOUSE_MOVED 0x0001
#define DOUBLE_CLICK 0x0002
#define MOUSE_WHEELED 0x0004
typedef
struct
tagWINDOW_BUFFER_SIZE_RECORD
{
COORD
dwSize
;
...
...
@@ -137,6 +151,8 @@ typedef struct tagINPUT_RECORD
#define MENU_EVENT 0x08
#define FOCUS_EVENT 0x10
#define CONSOLE_TEXTMODE_BUFFER 1
#ifdef __i386__
/* Note: this should return a COORD, but calling convention for returning
* structures is different between Windows and gcc on i386. */
...
...
@@ -153,92 +169,92 @@ inline static COORD __wine_GetLargestConsoleWindowSize_wrapper(HANDLE h)
COORD
WINAPI
GetLargestConsoleWindowSize
(
HANDLE
);
#endif
/* __i386__ */
BOOL
WINAPI
ReadConsoleOutputCharacterA
(
HANDLE
,
LPSTR
,
DWORD
,
COORD
,
LPDWORD
);
BOOL
WINAPI
ReadConsoleOutputCharacterW
(
HANDLE
,
LPWSTR
,
DWORD
,
COORD
,
LPDWORD
);
#define ReadConsoleOutputCharacter WINELIB_NAME_AW(ReadConsoleOutputCharacter)
BOOL
WINAPI
SetConsoleCursorPosition
(
HANDLE
,
COORD
);
BOOL
WINAPI
WriteConsoleOutputA
(
HANDLE
hConsoleOutput
,
LPCHAR_INFO
lpBuffer
,
COORD
dwBufferSize
,
COORD
dwBufferCoord
,
LPSMALL_RECT
lpWriteRegion
);
BOOL
WINAPI
WriteConsoleOutputW
(
HANDLE
hConsoleOutput
,
LPCHAR_INFO
lpBuffer
,
COORD
dwBufferSize
,
COORD
dwBufferCoord
,
LPSMALL_RECT
lpWriteRegion
);
#define WriteConsoleOutput WINELIB_NAME_AW(WriteConsoleOutput)
BOOL
WINAPI
WriteConsoleInputA
(
HANDLE
handle
,
INPUT_RECORD
*
buffer
,
DWORD
count
,
LPDWORD
written
);
BOOL
WINAPI
WriteConsoleInputW
(
HANDLE
handle
,
INPUT_RECORD
*
buffer
,
DWORD
count
,
LPDWORD
written
);
#define WriteConsoleInput WINELIB_NAME_AW(WriteConsoleInput)
BOOL
WINAPI
PeekConsoleInputA
(
HANDLE
handle
,
LPINPUT_RECORD
buffer
,
DWORD
count
,
LPDWORD
read
);
BOOL
WINAPI
PeekConsoleInputW
(
HANDLE
handle
,
LPINPUT_RECORD
buffer
,
DWORD
count
,
LPDWORD
read
);
#define PeekConsoleInput WINELIB_NAME_AW(PeekConsoleInput)
BOOL
WINAPI
ReadConsoleA
(
HANDLE
hConsoleInput
,
LPVOID
lpBuffer
,
DWORD
nNumberOfCharsToRead
,
LPDWORD
lpNumberOfCharsRead
,
LPVOID
lpReserved
);
BOOL
WINAPI
ReadConsoleW
(
HANDLE
hConsoleInput
,
LPVOID
lpBuffer
,
DWORD
nNumberOfCharsToRead
,
LPDWORD
lpNumberOfCharsRead
,
LPVOID
lpReserved
);
#define ReadConsole WINELIB_NAME_AW(ReadConsole)
BOOL
WINAPI
ReadConsoleInputA
(
HANDLE
hConsoleInput
,
LPINPUT_RECORD
lpBuffer
,
DWORD
nLength
,
LPDWORD
lpNumberOfEventsRead
);
BOOL
WINAPI
ReadConsoleInputW
(
HANDLE
hConsoleInput
,
LPINPUT_RECORD
lpBuffer
,
DWORD
nLength
,
LPDWORD
lpNumberOfEventsRead
);
#define ReadConsoleInput WINELIB_NAME_AW(ReadConsoleInput)
BOOL
WINAPI
GetConsoleScreenBufferInfo
(
HANDLE
hConsoleOutput
,
LPCONSOLE_SCREEN_BUFFER_INFO
lpConsoleScreenBufferInfo
);
BOOL
WINAPI
SetConsoleScreenBufferSize
(
HANDLE
hConsoleOutput
,
COORD
dwSize
);
BOOL
WINAPI
AllocConsole
(
VOID
);
BOOL
WINAPI
AllocConsole
(
VOID
);
HANDLE
WINAPI
CreateConsoleScreenBuffer
(
DWORD
dwDesiredAccess
,
DWORD
dwShareMode
,
LPSECURITY_ATTRIBUTES
sa
,
DWORD
dwFlags
,
LPVOID
lpScreenBufferData
);
BOOL
WINAPI
FillConsoleOutputAttribute
(
HANDLE
hConsoleOutput
,
WORD
wAttribute
,
DWORD
nLength
,
COORD
dwCoord
,
LPDWORD
lpNumAttrsWritten
);
BOOL
WINAPI
FillConsoleOutputCharacterA
(
HANDLE
hConsoleOutput
,
BYTE
cCharacter
,
DWORD
nLength
,
COORD
dwCoord
,
LPDWORD
lpNumCharsWritten
);
BOOL
WINAPI
FillConsoleOutputCharacterW
(
HANDLE
hConsoleOutput
,
WCHAR
cCharacter
,
DWORD
nLength
,
COORD
dwCoord
,
LPDWORD
lpNumCharsWritten
);
#define FillConsoleOutputCharacter WINELIB_NAME_AW(FillConsoleOutputCharacter)
BOOL
WINAPI
FlushConsoleInputBuffer
(
HANDLE
handle
);
BOOL
WINAPI
FreeConsole
(
VOID
);
BOOL
WINAPI
GenerateConsoleCtrlEvent
(
DWORD
dwCtrlEvent
,
DWORD
dwProcessGroupID
);
UINT
WINAPI
GetConsoleCP
(
VOID
);
BOOL
WINAPI
GetConsoleCursorInfo
(
HANDLE
hcon
,
LPCONSOLE_CURSOR_INFO
cinfo
);
BOOL
WINAPI
GetConsoleMode
(
HANDLE
hcon
,
LPDWORD
mode
);
UINT
WINAPI
GetConsoleOutputCP
(
VOID
);
DWORD
WINAPI
GetConsoleTitleA
(
LPSTR
title
,
DWORD
size
);
DWORD
WINAPI
GetConsoleTitleW
(
LPWSTR
title
,
DWORD
size
);
#define GetConsoleTitle WINELIB_NAME_AW(GetConsoleTitle)
BOOL
WINAPI
GetNumberOfConsoleInputEvents
(
HANDLE
hcon
,
LPDWORD
nrofevents
);
BOOL
WINAPI
GetNumberOfConsoleMouseButtons
(
LPDWORD
nrofbuttons
);
BOOL
WINAPI
ReadConsoleOutputAttribute
(
HANDLE
hConsoleOutput
,
LPWORD
lpAttribute
,
DWORD
nLength
,
COORD
dwReadCoord
,
LPDWORD
lpNumberOfAttrsRead
);
BOOL
WINAPI
ScrollConsoleScreenBufferA
(
HANDLE
hConsoleOutput
,
LPSMALL_RECT
lpScrollRect
,
LPSMALL_RECT
lpClipRect
,
COORD
dwDestOrigin
,
LPCHAR_INFO
lpFill
);
BOOL
WINAPI
ScrollConsoleScreenBufferW
(
HANDLE
hConsoleOutput
,
LPSMALL_RECT
lpScrollRect
,
LPSMALL_RECT
lpClipRect
,
COORD
dwDestOrigin
,
LPCHAR_INFO
lpFill
);
#define ScrollConsoleScreenBuffer WINELIB_NAME_AW(ScrollConsoleScreenBuffer)
BOOL
WINAPI
SetConsoleActiveScreenBuffer
(
HANDLE
hConsoleOutput
);
BOOL
WINAPI
SetConsoleCP
(
UINT
cp
);
BOOL
WINAPI
SetConsoleCtrlHandler
(
PHANDLER_ROUTINE
func
,
BOOL
add
);
BOOL
WINAPI
SetConsoleCursorInfo
(
HANDLE
hcon
,
LPCONSOLE_CURSOR_INFO
cinfo
);
BOOL
WINAPI
SetConsoleMode
(
HANDLE
hcon
,
DWORD
mode
);
BOOL
WINAPI
SetConsoleOutputCP
(
UINT
cp
);
BOOL
WINAPI
SetConsoleTextAttribute
(
HANDLE
hConsoleOutput
,
WORD
wAttr
);
BOOL
WINAPI
SetConsoleTitleA
(
LPCSTR
title
);
BOOL
WINAPI
SetConsoleTitleW
(
LPCWSTR
title
);
#define SetConsoleTitle WINELIB_NAME_AW(SetConsoleTitle)
BOOL
WINAPI
SetConsoleWindowInfo
(
HANDLE
hcon
,
BOOL
bAbsolute
,
LPSMALL_RECT
window
);
BOOL
WINAPI
WriteConsoleOutputAttribute
(
HANDLE
hConsoleOutput
,
CONST
WORD
*
lpAttribute
,
DWORD
nLength
,
COORD
dwCoord
,
LPDWORD
lpNumAttrsWritten
);
BOOL
WINAPI
WriteConsoleOutputCharacterA
(
HANDLE
hConsoleOutput
,
LPCSTR
lpCharacter
,
DWORD
nLength
,
COORD
dwCoord
,
LPDWORD
lpNumCharsWritten
);
BOOL
WINAPI
WriteConsoleOutputCharacterW
(
HANDLE
hConsoleOutput
,
LPCWSTR
lpCharacter
,
DWORD
nLength
,
COORD
dwCoord
,
LPDWORD
lpNumCharsWritten
);
#define WriteConsoleOutputCharacter WINELIB_NAME_AW(WriteConsoleOutputCharacter)
LPSECURITY_ATTRIBUTES
sa
,
DWORD
dwFlags
,
LPVOID
lpScreenBufferData
);
BOOL
WINAPI
FillConsoleOutputAttribute
(
HANDLE
hConsoleOutput
,
WORD
wAttribute
,
DWORD
nLength
,
COORD
dwCoord
,
LPDWORD
lpNumAttrsWritten
);
BOOL
WINAPI
FillConsoleOutputCharacterA
(
HANDLE
hConsoleOutput
,
BYTE
cCharacter
,
DWORD
nLength
,
COORD
dwCoord
,
LPDWORD
lpNumCharsWritten
);
BOOL
WINAPI
FillConsoleOutputCharacterW
(
HANDLE
hConsoleOutput
,
WCHAR
cCharacter
,
DWORD
nLength
,
COORD
dwCoord
,
LPDWORD
lpNumCharsWritten
);
#define FillConsoleOutputCharacter WINELIB_NAME_AW(FillConsoleOutputCharacter)
BOOL
WINAPI
FlushConsoleInputBuffer
(
HANDLE
handle
);
BOOL
WINAPI
FreeConsole
(
VOID
);
BOOL
WINAPI
GenerateConsoleCtrlEvent
(
DWORD
dwCtrlEvent
,
DWORD
dwProcessGroupID
);
UINT
WINAPI
GetConsoleCP
(
VOID
);
BOOL
WINAPI
GetConsoleCursorInfo
(
HANDLE
hcon
,
LPCONSOLE_CURSOR_INFO
cinfo
);
BOOL
WINAPI
GetConsoleMode
(
HANDLE
hcon
,
LPDWORD
mode
);
UINT
WINAPI
GetConsoleOutputCP
(
VOID
);
BOOL
WINAPI
GetConsoleScreenBufferInfo
(
HANDLE
hConsoleOutput
,
LPCONSOLE_SCREEN_BUFFER_INFO
lpConsoleScreenBufferInfo
);
DWORD
WINAPI
GetConsoleTitleA
(
LPSTR
title
,
DWORD
size
);
DWORD
WINAPI
GetConsoleTitleW
(
LPWSTR
title
,
DWORD
size
);
#define GetConsoleTitle WINELIB_NAME_AW(GetConsoleTitle)
BOOL
WINAPI
GetNumberOfConsoleInputEvents
(
HANDLE
hcon
,
LPDWORD
nrofevents
);
BOOL
WINAPI
GetNumberOfConsoleMouseButtons
(
LPDWORD
nrofbuttons
);
BOOL
WINAPI
PeekConsoleInputA
(
HANDLE
handle
,
LPINPUT_RECORD
buffer
,
DWORD
count
,
LPDWORD
read
);
BOOL
WINAPI
PeekConsoleInputW
(
HANDLE
handle
,
LPINPUT_RECORD
buffer
,
DWORD
count
,
LPDWORD
read
);
#define PeekConsoleInput WINELIB_NAME_AW(PeekConsoleInput)
BOOL
WINAPI
ReadConsoleA
(
HANDLE
hConsoleInput
,
LPVOID
lpBuffer
,
DWORD
nNumberOfCharsToRead
,
LPDWORD
lpNumberOfCharsRead
,
LPVOID
lpReserved
);
BOOL
WINAPI
ReadConsoleW
(
HANDLE
hConsoleInput
,
LPVOID
lpBuffer
,
DWORD
nNumberOfCharsToRead
,
LPDWORD
lpNumberOfCharsRead
,
LPVOID
lpReserved
);
#define ReadConsole WINELIB_NAME_AW(ReadConsole)
BOOL
WINAPI
ReadConsoleInputA
(
HANDLE
hConsoleInput
,
LPINPUT_RECORD
lpBuffer
,
DWORD
nLength
,
LPDWORD
lpNumberOfEventsRead
);
BOOL
WINAPI
ReadConsoleInputW
(
HANDLE
hConsoleInput
,
LPINPUT_RECORD
lpBuffer
,
DWORD
nLength
,
LPDWORD
lpNumberOfEventsRead
);
#define ReadConsoleInput WINELIB_NAME_AW(ReadConsoleInput)
BOOL
WINAPI
ReadConsoleOutputA
(
HANDLE
hConsoleOutput
,
LPCHAR_INFO
lpBuffer
,
COORD
dwBufferSize
,
COORD
dwBufferCoord
,
LPSMALL_RECT
lpReadRegion
);
BOOL
WINAPI
ReadConsoleOutputW
(
HANDLE
hConsoleOutput
,
LPCHAR_INFO
lpBuffer
,
COORD
dwBufferSize
,
COORD
dwBufferCoord
,
LPSMALL_RECT
lpReadRegion
);
#define ReadConsoleOutput WINELIB_NAME_AW(ReadConsoleOutput)
BOOL
WINAPI
ReadConsoleOutputAttribute
(
HANDLE
hConsoleOutput
,
LPWORD
lpAttribute
,
DWORD
nLength
,
COORD
dwReadCoord
,
LPDWORD
lpNumberOfAttrsRead
);
BOOL
WINAPI
ReadConsoleOutputCharacterA
(
HANDLE
,
LPSTR
,
DWORD
,
COORD
,
LPDWORD
);
BOOL
WINAPI
ReadConsoleOutputCharacterW
(
HANDLE
,
LPWSTR
,
DWORD
,
COORD
,
LPDWORD
);
#define ReadConsoleOutputCharacter WINELIB_NAME_AW(ReadConsoleOutputCharacter)
BOOL
WINAPI
ScrollConsoleScreenBufferA
(
HANDLE
hConsoleOutput
,
LPSMALL_RECT
lpScrollRect
,
LPSMALL_RECT
lpClipRect
,
COORD
dwDestOrigin
,
LPCHAR_INFO
lpFill
);
BOOL
WINAPI
ScrollConsoleScreenBufferW
(
HANDLE
hConsoleOutput
,
LPSMALL_RECT
lpScrollRect
,
LPSMALL_RECT
lpClipRect
,
COORD
dwDestOrigin
,
LPCHAR_INFO
lpFill
);
#define ScrollConsoleScreenBuffer WINELIB_NAME_AW(ScrollConsoleScreenBuffer)
BOOL
WINAPI
SetConsoleActiveScreenBuffer
(
HANDLE
hConsoleOutput
);
BOOL
WINAPI
SetConsoleCP
(
UINT
cp
);
BOOL
WINAPI
SetConsoleCtrlHandler
(
PHANDLER_ROUTINE
func
,
BOOL
add
);
BOOL
WINAPI
SetConsoleCursorInfo
(
HANDLE
hcon
,
LPCONSOLE_CURSOR_INFO
cinfo
);
BOOL
WINAPI
SetConsoleCursorPosition
(
HANDLE
,
COORD
);
BOOL
WINAPI
SetConsoleMode
(
HANDLE
hcon
,
DWORD
mode
);
BOOL
WINAPI
SetConsoleOutputCP
(
UINT
cp
);
BOOL
WINAPI
SetConsoleScreenBufferSize
(
HANDLE
hConsoleOutput
,
COORD
dwSize
);
BOOL
WINAPI
SetConsoleTextAttribute
(
HANDLE
hConsoleOutput
,
WORD
wAttr
);
BOOL
WINAPI
SetConsoleTitleA
(
LPCSTR
title
);
BOOL
WINAPI
SetConsoleTitleW
(
LPCWSTR
title
);
#define SetConsoleTitle WINELIB_NAME_AW(SetConsoleTitle)
BOOL
WINAPI
SetConsoleWindowInfo
(
HANDLE
hcon
,
BOOL
bAbsolute
,
LPSMALL_RECT
window
);
BOOL
WINAPI
WriteConsoleA
(
HANDLE
,
CONST
VOID
*
,
DWORD
,
LPDWORD
,
LPVOID
);
BOOL
WINAPI
WriteConsoleW
(
HANDLE
,
CONST
VOID
*
lpBuffer
,
DWORD
,
LPDWORD
,
LPVOID
);
#define WriteConsole WINELIB_NAME_AW(WriteConsole)
BOOL
WINAPI
WriteConsoleInputA
(
HANDLE
handle
,
INPUT_RECORD
*
buffer
,
DWORD
,
LPDWORD
);
BOOL
WINAPI
WriteConsoleInputW
(
HANDLE
handle
,
INPUT_RECORD
*
buffer
,
DWORD
,
LPDWORD
);
#define WriteConsoleInput WINELIB_NAME_AW(WriteConsoleInput)
BOOL
WINAPI
WriteConsoleOutputA
(
HANDLE
hConsoleOutput
,
LPCHAR_INFO
lpBuffer
,
COORD
dwBufferSize
,
COORD
dwBufferCoord
,
LPSMALL_RECT
lpWriteRegion
);
BOOL
WINAPI
WriteConsoleOutputW
(
HANDLE
hConsoleOutput
,
LPCHAR_INFO
lpBuffer
,
COORD
dwBufferSize
,
COORD
dwBufferCoord
,
LPSMALL_RECT
lpWriteRegion
);
#define WriteConsoleOutput WINELIB_NAME_AW(WriteConsoleOutput)
BOOL
WINAPI
WriteConsoleOutputAttribute
(
HANDLE
,
CONST
WORD
*
,
DWORD
,
COORD
,
LPDWORD
);
BOOL
WINAPI
WriteConsoleOutputCharacterA
(
HANDLE
,
LPCSTR
,
DWORD
,
COORD
,
LPDWORD
);
BOOL
WINAPI
WriteConsoleOutputCharacterW
(
HANDLE
,
LPCWSTR
,
DWORD
,
COORD
,
LPDWORD
);
#define WriteConsoleOutputCharacter WINELIB_NAME_AW(WriteConsoleOutputCharacter)
#ifdef __cplusplus
}
#endif
#endif
/* __WINE_WINCON_H */
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