- Jul 26, 2010
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Alexandre Julliard authored
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Alexandre Julliard authored
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Alexandre Julliard authored
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Alexandre Julliard authored
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Calling surface_prepare_texture_internal() twice on the same surface is harmless, but unnecessary.
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Concept based on a patch by Stefan.
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Alexandre Julliard authored
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Alexandre Julliard authored
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Alexandre Julliard authored
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Translation by Nenad Vujic <nesa24casa@gmail.com>
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Translation by Nenad Vujic <nesa24casa@gmail.com>
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