- Apr 10, 2006
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Alexandre Julliard authored
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Adds more debugging FIXME's if a specific WINED3DFMT_??? isn't supported.
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Based on a patch sent by Matthew Kehrer a while ago.
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Map: D3DFMT_L16 -> GL_LUMINANCE16_EXT D3DFMT_A16B16G16R16 -> GL_RGBA16_EXT as Raphael suggested. Also increase the returned Bpp for unknown and unhandled formats from 4 to 8 bytes - this part fixes segfault in the F.E.A.R demo. It now shows some flashy graphics before it dies again :)
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Fix 2 bugs in the error paths of the ds3d.c test (coverity).
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- Fix ref counting. - Use This->window instead of QI in NSContainer_Release.
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- Apr 08, 2006
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