- Apr 09, 2007
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Alexandre Julliard authored
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Alexandre Julliard authored
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winebuild: Check if a given forward does exist in one of the imported dlls, fix a couple of problems detected.
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This is so the filters can pass on and use timing, discontinuity, and other information stored in the sample as needed.
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- Apr 07, 2007
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While I was at it, simplified the symbol lookup for the debug options.
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This is to allow StretchRect to pass the texture filter to WineD3D. DirectDraw sets the texture filter to WINED3DTEXF_NONE, simmilar to all other functions which do not need filtering.
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