- Aug 20, 2008
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There are also overlay backbuffers, which aren't render targets. The primarysurface and d3ddevice cap flags should be enough here.
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If a format is not supported natively by opengl, a shader may be able to convert it. Up to now, CheckDeviceFormat had magic knowldge which GL extensions lead to which supported format. This patch adds functions that allow CheckDeviceFormat to ask the actual implementation for its capabilities.
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When converting a makefile to a msvc .dsp file, if a line is ended with a back slash, it will be joined with next line. This patch changes the joining character from '\n' to a space in order to fix the bug of running MinGW32 on Windows.
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They're not stable across table resizes.
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This is consistent with BindTexture in basetexture/texture/etc. and has the added benefit that it makes LoadLocation work properly.
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