- Oct 01, 2007
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Alexandre Julliard authored
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Alexandre Julliard authored
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wined3d: CreateFakeGLContxt/ReleaseFakeGLContext doesn't need ENTER_GL/LEAVE_GL and they are making GDI calls. The removal of ENTER_GL from the fake context code, requires the addition of ENTER_GL/LEAVE_GL to FillGLCaps which was protected by the fake context code before.
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