- Jun 14, 2017
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Signed-off-by:
Alistair Leslie-Hughes <leslie_alistair@hotmail.com> Signed-off-by:
Jacek Caban <jacek@codeweavers.com> Signed-off-by:
Alexandre Julliard <julliard@winehq.org>
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Signed-off-by:
Piotr Caban <piotr@codeweavers.com> Signed-off-by:
Alexandre Julliard <julliard@winehq.org>
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Signed-off-by:
Piotr Caban <piotr@codeweavers.com> Signed-off-by:
Alexandre Julliard <julliard@winehq.org>
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Signed-off-by:
Piotr Caban <piotr@codeweavers.com> Signed-off-by:
Alexandre Julliard <julliard@winehq.org>
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Signed-off-by:
Piotr Caban <piotr@codeweavers.com> Signed-off-by:
Alexandre Julliard <julliard@winehq.org>
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Signed-off-by:
Jacek Caban <jacek@codeweavers.com> Signed-off-by:
Alexandre Julliard <julliard@winehq.org>
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Signed-off-by:
Hans Leidekker <hans@codeweavers.com> Signed-off-by:
Alexandre Julliard <julliard@winehq.org>
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Signed-off-by:
Hans Leidekker <hans@codeweavers.com> Signed-off-by:
Alexandre Julliard <julliard@winehq.org>
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Signed-off-by:
Hans Leidekker <hans@codeweavers.com> Signed-off-by:
Alexandre Julliard <julliard@winehq.org>
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Signed-off-by:
Hans Leidekker <hans@codeweavers.com> Signed-off-by:
Alexandre Julliard <julliard@winehq.org>
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Signed-off-by:
Hans Leidekker <hans@codeweavers.com> Signed-off-by:
Alexandre Julliard <julliard@winehq.org>
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Signed-off-by:
Hans Leidekker <hans@codeweavers.com> Signed-off-by:
Alexandre Julliard <julliard@winehq.org>
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Signed-off-by:
André Hentschel <nerv@dawncrow.de> Signed-off-by:
Alexandre Julliard <julliard@winehq.org>
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Signed-off-by:
Aurimas Fišeras <aurimas@members.fsf.org> Signed-off-by:
Alexandre Julliard <julliard@winehq.org>
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Signed-off-by:
Paul Gofman <gofmanp@gmail.com> Signed-off-by:
Matteo Bruni <mbruni@codeweavers.com> Signed-off-by:
Alexandre Julliard <julliard@winehq.org>
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d3dx9: Introduce get_reg_components() helper function and use it instead of get_offset_reg() when appropriate. Signed-off-by:
Paul Gofman <gofmanp@gmail.com> Signed-off-by:
Matteo Bruni <mbruni@codeweavers.com> Signed-off-by:
Alexandre Julliard <julliard@winehq.org>
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- Jun 13, 2017
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IEnumMoniker::Next returns S_FALSE when there are no (more) items, so checking SUCCEEDED does not make sense. Signed-off-by:
Thomas Faber <thomas.faber@reactos.org> Signed-off-by:
Alexandre Julliard <julliard@winehq.org>
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Signed-off-by:
Zebediah Figura <z.figura12@gmail.com> Signed-off-by:
Andrew Eikum <aeikum@codeweavers.com> Signed-off-by:
Alexandre Julliard <julliard@winehq.org>
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Signed-off-by:
Zebediah Figura <z.figura12@gmail.com> Signed-off-by:
Andrew Eikum <aeikum@codeweavers.com> Signed-off-by:
Alexandre Julliard <julliard@winehq.org>
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Signed-off-by:
André Hentschel <nerv@dawncrow.de> Signed-off-by:
Alexandre Julliard <julliard@winehq.org>
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Signed-off-by:
Hugh McMaster <hugh.mcmaster@outlook.com> Signed-off-by:
Alexandre Julliard <julliard@winehq.org>
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Signed-off-by:
Hugh McMaster <hugh.mcmaster@outlook.com> Signed-off-by:
Alexandre Julliard <julliard@winehq.org>
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Signed-off-by:
Hugh McMaster <hugh.mcmaster@outlook.com> Signed-off-by:
Alexandre Julliard <julliard@winehq.org>
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Signed-off-by:
Hugh McMaster <hugh.mcmaster@outlook.com> Signed-off-by:
Alexandre Julliard <julliard@winehq.org>
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Signed-off-by:
Hugh McMaster <hugh.mcmaster@outlook.com> Signed-off-by:
Alexandre Julliard <julliard@winehq.org>
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Signed-off-by:
Bruno Jesus <bjesus@codeweavers.com> Signed-off-by:
Alexandre Julliard <julliard@winehq.org>
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Signed-off-by:
Thomas Faber <thomas.faber@reactos.org> Signed-off-by:
Alexandre Julliard <julliard@winehq.org>
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This is a workaround for a bug in Mesa GLSL linker. The bug is triggered by GLSL generated for SM3 shaders when shader inputs are not read and interface blocks are used for shader inputs/outputs (core profile code path). Declarations for unused shader inputs are not generated for pixel shaders. We still declare shader outputs in the previous shader stage, but it's allowed by the GLSL 1.50 spec: "Only output variables that are read by the subsequent pipeline stage need to be written; it is allowed to have superfluous declarations of output variables." The table in section 4.3.4 (Input Variables) of the GLSL 4.20 spec even more explicitly allows shader output variables with no matching input variables declared in the consuming shader. Signed-off-by:
Józef Kucia <jkucia@codeweavers.com> Signed-off-by:
Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by:
Alexandre Julliard <julliard@winehq.org>
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Signed-off-by:
Matteo Bruni <mbruni@codeweavers.com> Signed-off-by:
Alexandre Julliard <julliard@winehq.org>
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Signed-off-by:
Bruno Jesus <bjesus@codeweavers.com> Signed-off-by:
Alexandre Julliard <julliard@winehq.org>
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Signed-off-by:
Bruno Jesus <bjesus@codeweavers.com> Signed-off-by:
Alexandre Julliard <julliard@winehq.org>
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- Jun 12, 2017
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Alexandre Julliard authored
Signed-off-by:
Alexandre Julliard <julliard@winehq.org>
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Alexandre Julliard authored
Signed-off-by:
Alexandre Julliard <julliard@winehq.org>
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Signed-off-by:
Alistair Leslie-Hughes <leslie_alistair@hotmail.com> Signed-off-by:
Vincent Povirk <vincent@codeweavers.com> Signed-off-by:
Alexandre Julliard <julliard@winehq.org>
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Signed-off-by:
Alistair Leslie-Hughes <leslie_alistair@hotmail.com> Signed-off-by:
Vincent Povirk <vincent@codeweavers.com> Signed-off-by:
Alexandre Julliard <julliard@winehq.org>
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The existing checks should be sufficient, but the GL_VERSION one is potentially more reliable. Signed-off-by:
Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by:
Alexandre Julliard <julliard@winehq.org>
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Signed-off-by:
Nikolay Sivov <nsivov@codeweavers.com> Signed-off-by:
Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by:
Alexandre Julliard <julliard@winehq.org>
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Signed-off-by:
Nikolay Sivov <nsivov@codeweavers.com> Signed-off-by:
Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by:
Alexandre Julliard <julliard@winehq.org>
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Signed-off-by:
Nikolay Sivov <nsivov@codeweavers.com> Signed-off-by:
Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by:
Alexandre Julliard <julliard@winehq.org>
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Signed-off-by:
Nikolay Sivov <nsivov@codeweavers.com> Signed-off-by:
Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by:
Alexandre Julliard <julliard@winehq.org>
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