- Sep 23, 2008
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This isn't the prettiest way to merge those functions, but it's a start.
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This gives a small performance improvement for applications that are smart enough to set the D3DPRESENTFLAG_DISCARD_DEPTHSTENCIL flag, or to create depth stencils with Discard set to TRUE.
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- Sep 22, 2008
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Alexandre Julliard authored
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If the filter is paused, no additional data will be queued and VFW_E_TIMEOUT is legitimately returned. Don't make this a fatal error, but instead try again. If flushing the thing will still abort.
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