- Mar 23, 2020
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It's not just the service display names that contain a smart quote that Windows 7 fails to handle, it's all localized names. Signed-off-by:
Francois Gouget <fgouget@icodeweavers.com> Signed-off-by:
Alexandre Julliard <julliard@winehq.org>
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The buffer content is not used before being overwritten again. Signed-off-by:
Francois Gouget <fgouget@codeweavers.com> Signed-off-by:
Alexandre Julliard <julliard@winehq.org>
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The process must still be running for AssignProcessToJobObject() to succeed. Signed-off-by:
Francois Gouget <fgouget@codeweavers.com> Signed-off-by:
Alexandre Julliard <julliard@winehq.org>
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Signed-off-by:
Francois Gouget <fgouget@free.fr> Signed-off-by:
Alexandre Julliard <julliard@winehq.org>
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Signed-off-by:
Francois Gouget <fgouget@free.fr> Signed-off-by:
Alexandre Julliard <julliard@winehq.org>
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Several older Microsoft installers, particularly those changing CDs during installation, break because they launch a child setup.exe, from a parent process also called setup.exe, which Wine finds in the wrong directory, as CreateProcess() first searches the parent executable's own directory, thus re-launching the parent itself instead of the child. Therefore CreateProcess() must be passed a full path from SHELL_execute(), so it launches the correct child. Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=8439 Signed-off-by:
Damjan Jovanovic <damjan.jov@gmail.com> Signed-off-by:
Alexandre Julliard <julliard@winehq.org>
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Signed-off-by:
Damjan Jovanovic <damjan.jov@gmail.com> Signed-off-by:
Alexandre Julliard <julliard@winehq.org>
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Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=8439 Signed-off-by:
Damjan Jovanovic <damjan.jov@gmail.com> Signed-off-by:
Alexandre Julliard <julliard@winehq.org>
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Signed-off-by:
Damjan Jovanovic <damjan.jov@gmail.com> Signed-off-by:
Alexandre Julliard <julliard@winehq.org>
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Signed-off-by:
Zebediah Figura <z.figura12@gmail.com> Signed-off-by:
Alexandre Julliard <julliard@winehq.org>
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The value of these tests is not worth having to repeatedly relax timings. Signed-off-by:
Zebediah Figura <z.figura12@gmail.com> Signed-off-by:
Alexandre Julliard <julliard@winehq.org>
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It turns out my prior assumption was incorrect. Signed-off-by:
Zebediah Figura <z.figura12@gmail.com> Signed-off-by:
Alexandre Julliard <julliard@winehq.org>
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Signed-off-by:
Zebediah Figura <z.figura12@gmail.com> Signed-off-by:
Alexandre Julliard <julliard@winehq.org>
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Signed-off-by:
Serge Gautherie <winehq-git_serge_180711@gautherie.fr> Signed-off-by:
Alexandre Julliard <julliard@winehq.org>
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- Mar 20, 2020
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Signed-off-by:
Derek Lesho <dlesho@codeweavers.com> Signed-off-by:
Zebediah Figura <zfigura@codeweavers.com> Signed-off-by:
Alexandre Julliard <julliard@winehq.org>
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Signed-off-by:
Derek Lesho <dlesho@codeweavers.com> Signed-off-by:
Zebediah Figura <zfigura@codeweavers.com> Signed-off-by:
Alexandre Julliard <julliard@winehq.org>
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Signed-off-by:
Serge Gautherie <winehq-git_serge_180711@gautherie.fr> Signed-off-by:
Alexandre Julliard <julliard@winehq.org>
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Signed-off-by:
Biswapriyo Nath <nathbappai@gmail.com> Signed-off-by:
Alexandre Julliard <julliard@winehq.org>
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Don't include 'sync ' in the semaphore name because it will end up as a separate argument in the child process, causing it to not find the semaphore. Switch the child to OpenSemaphoreA() to reduce the risk of accidentally create a new semaphore instead of opening the parent's one. Use wait_child_process() instead of a raw WaitForSingleObject(). The timeout is longer but the process is expected to exit immediately anyway and this allows proper handling of child failures (such as if there is a bug with the semaphore handling). Signed-off-by:
Francois Gouget <fgouget@codeweavers.com> Signed-off-by:
Alexandre Julliard <julliard@winehq.org>
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Signed-off-by:
Nikolay Sivov <nsivov@codeweavers.com> Signed-off-by:
Derek Lesho <dlesho@codeweavers.com> Signed-off-by:
Alexandre Julliard <julliard@winehq.org>
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Signed-off-by:
Jacek Caban <jacek@codeweavers.com> Signed-off-by:
Alexandre Julliard <julliard@winehq.org>
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Signed-off-by:
Jacek Caban <jacek@codeweavers.com> Signed-off-by:
Alexandre Julliard <julliard@winehq.org>
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Signed-off-by:
Hans Leidekker <hans@codeweavers.com> Signed-off-by:
Alexandre Julliard <julliard@winehq.org>
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Signed-off-by:
Hans Leidekker <hans@codeweavers.com> Signed-off-by:
Alexandre Julliard <julliard@winehq.org>
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Signed-off-by:
Jacek Caban <jacek@codeweavers.com> Signed-off-by:
Alexandre Julliard <julliard@winehq.org>
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Signed-off-by:
Jacek Caban <jacek@codeweavers.com> Signed-off-by:
Alexandre Julliard <julliard@winehq.org>
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Signed-off-by:
Jacek Caban <jacek@codeweavers.com> Signed-off-by:
Vincent Povirk <vincent@codeweavers.com> Signed-off-by:
Alexandre Julliard <julliard@winehq.org>
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Signed-off-by:
Jacek Caban <jacek@codeweavers.com> Signed-off-by:
Alexandre Julliard <julliard@winehq.org>
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Signed-off-by:
Jacek Caban <jacek@codeweavers.com> Signed-off-by:
Alexandre Julliard <julliard@winehq.org>
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Signed-off-by:
Piotr Caban <piotr@codeweavers.com> Signed-off-by:
Alexandre Julliard <julliard@winehq.org>
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Signed-off-by:
Piotr Caban <piotr@codeweavers.com> Signed-off-by:
Alexandre Julliard <julliard@winehq.org>
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Signed-off-by:
Nikolay Sivov <nsivov@codeweavers.com> Signed-off-by:
Alexandre Julliard <julliard@winehq.org>
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Alexandre Julliard authored
Signed-off-by:
Alexandre Julliard <julliard@winehq.org>
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Alexandre Julliard authored
Signed-off-by:
Alexandre Julliard <julliard@winehq.org>
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Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=48765 Signed-off-by:
Bernhard Übelacker <bernhardu@mailbox.org> Signed-off-by:
Alexandre Julliard <julliard@winehq.org>
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Signed-off-by:
Zebediah Figura <zfigura@codeweavers.com> Signed-off-by:
Alexandre Julliard <julliard@winehq.org>
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Signed-off-by:
Zebediah Figura <zfigura@codeweavers.com> Signed-off-by:
Alexandre Julliard <julliard@winehq.org>
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How to Survive does not reference the IDirect3DSurface9 in IVMRSurfaceAllocator9::GetSurface(), nor does it dereference it in IVMRSurfaceAllocator9::TerminateDevice(). Native quartz only asks for each surface once, when connecting, and releases those surfaces when disconnecting, which lets these two application bugs cancel each other out. Signed-off-by:
Zebediah Figura <zfigura@codeweavers.com> Signed-off-by:
Alexandre Julliard <julliard@winehq.org>
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How to Survive gets confused when we ask for more than one surface. Signed-off-by:
Zebediah Figura <zfigura@codeweavers.com> Signed-off-by:
Alexandre Julliard <julliard@winehq.org>
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Signed-off-by:
Zebediah Figura <zfigura@codeweavers.com> Signed-off-by:
Alexandre Julliard <julliard@winehq.org>
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