- Mar 12, 2009
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This is redundant now.
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Use the format description stored in the resource instead.
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The goal is to eventually use a pointer to the format description in most places where we currently use WINED3DFORMAT. IWineD3DSurfaceImpl for example has copies of several fields from the format description, but also needs to lookup the format description itself in several places.
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This is redundant now, InitAdapters() will only be called once for each IWineD3DImpl object, as pointed out by Allan Tong.
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wined3d: Explicitly pass the texUnitMap to shader_glsl_load_vsamplers() and shader_glsl_load_psamplers(). The general idea here is to reduce dependencies on the entire stateblock, and pass the real dependencies explicitly. This should make it clearer what context a shader really needs.
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Alexandre Julliard authored
This allows creating a wineprefix on 64-bit, where exception handling doesn't quite work yet.
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Alexandre Julliard authored
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Alexandre Julliard authored
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This behaviour was tested against native winhlp32 by pressing down the left mouse button and holding it while over the link to avoid having WM_LBUTTONUP sent. I noticed that the action for clicking the link happened right away, without waiting for me to release the mouse button.
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This is the stuff not yet backed by code in mshtml.
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dinput: OS/X joystick: Check usage page to avoid odd non-button elements found on the 360 controller.
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twain_32: Revise internal documentation and one test slightly to bring into line with TWAIN 1.8 requirements.
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sane.ds: Add support for DG_IMAGE/DAT_IMAGELAYOUT/GET and SET. Enables Acrobat to use custom scan sizes.
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Alexandre Julliard authored
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Alexandre Julliard authored
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Alexandre Julliard authored
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Alexandre Julliard authored
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- Mar 11, 2009
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Alexandre Julliard authored
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Alexandre Julliard authored
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Alexandre Julliard authored
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