- Jul 11, 2011
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Instead of using separate fields for the buffer object and offset.
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wined3d: Store VBO addresses in a struct wined3d_bo_address in device_stream_info_from_declaration().
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- Jul 09, 2011
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Alexandre Julliard authored
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Alexandre Julliard authored
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Alexandre Julliard authored
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Alexandre Julliard authored
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- Jul 08, 2011
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Alexandre Julliard authored
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Alexandre Julliard authored
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Alexandre Julliard authored
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Alexandre Julliard authored
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Alexandre Julliard authored
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