- Dec 18, 2013
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- Dec 17, 2013
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Alexandre Julliard authored
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winemac: When ClipCursor() is called redundantly, don't warp the cursor or discard mouse move events. Fixes a problem in some games which repeatedly (re)establish the same cursor clipping rect, making it exceedingly difficult to move the camera with the mouse.
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In particular, keep the title bar from moving behind the menu bar or Dock (when it's on the bottom).
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user32: In WINPOS_SysCommandSizeMove(), fix constraining a point to a rect's right and bottom edges.
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- Dec 16, 2013
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Alexandre Julliard authored
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Alexandre Julliard authored
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Alexandre Julliard authored
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Alexandre Julliard authored
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Alexandre Julliard authored
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Alexandre Julliard authored
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Alexandre Julliard authored
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- Dec 15, 2013
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Alexandre Julliard authored
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Alexandre Julliard authored
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- Dec 13, 2013
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Ddraw and d3d9 already take care of this.
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