- Jul 09, 2007
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Since keyboard's acquire and unacquire don't do anything special just call the base class.
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dinput: Keep a list of all IDirectInput objects and check it instead of refcount to create/destroy hook thread.
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- Jul 06, 2007
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Alexandre Julliard authored
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of a 3Dbuffer, when an application calls CommitDeferredSettings after the 3DBuffer has been released.
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