- Mar 30, 2009
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ole32: AddRef does not return an HRESULT. Have the constructor create the object with one reference.
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This is the "Cryptography API: Next Generation" introduced by Vista.
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We may want to push this into either wined3d or our future shader compiler dll. It's not a whole lot of code though.
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Alexandre Julliard authored
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Alexandre Julliard authored
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Alexandre Julliard authored
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We do so by querying the EsounD latency and estimating dwPlayedTotal based on the elapsed time since the last write. This benefits the accuracy of the completion notifications and of wodGetPosition().
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We don't know how much free space we have in the EsounD buffer, so just write until it is full. Sleep for a fraction of the time it will take for the buffer to drain so we can refill it in time.
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This simplifies our code and avoids data copying. Also, now wodGetVolume() returns the real EsounD volume, even if it has been modified by an external mixer (e.g. esdctl).
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Put the windows application name in it to make it user friendly as it is displayed by EsounD mixers.
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It is used to send/receive stream data, not to send RPCs to the sound server as esd_fd would imply. This is a no-op.
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