"README.md" did not exist on "78af04f427a43b1a40c01ee98a888deec0480863"
wined3d: Set default texture units mapping for vertex shader samplers when possible.
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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