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Commit e449f90b authored by Matteo Bruni's avatar Matteo Bruni Committed by Alexandre Julliard
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wined3d: Set default texture units mapping for vertex shader samplers when possible.


Signed-off-by: default avatarMatteo Bruni <mbruni@codeweavers.com>
Signed-off-by: default avatarHenri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard's avatarAlexandre Julliard <julliard@winehq.org>
parent 4354bc83
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