-
- Downloads
wined3d: Implement more GLSL instructions and a little cleanup.
- Implement D3DSIO_DP2ADD, D3DSIO_TEXKILL, D3DSIO_TEXM3X3PAD - Partially implement D3DSIO_TEXBEM, D3DSIO_TEXM3X3VSPEC (as much as they are implemented in ARB_fragment_program at least). - Stop copying the SHADER_PARSE_STATE struct in each ARB shader routine - use a pointer instead.
Showing
- dlls/wined3d/baseshader.c 1 addition, 0 deletionsdlls/wined3d/baseshader.c
- dlls/wined3d/glsl_shader.c 98 additions, 2 deletionsdlls/wined3d/glsl_shader.c
- dlls/wined3d/pixelshader.c 16 additions, 16 deletionsdlls/wined3d/pixelshader.c
- dlls/wined3d/wined3d_private.h 5 additions, 0 deletionsdlls/wined3d/wined3d_private.h
Please register or sign in to comment