wined3d: Get rid of the offscreenBuffer field in struct wined3d_device.
Signed-off-by:Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by:
Alexandre Julliard <julliard@winehq.org>
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Signed-off-by:Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by:
Alexandre Julliard <julliard@winehq.org>