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Use the HEAP_WINE_SEGPTR flag to specify allocations on the segptr heap.
Added a hack in MapLS to recognize such allocations and use the heap selector in this case.
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- dlls/kernel/utthunk.c 2 additions, 2 deletionsdlls/kernel/utthunk.c
- dlls/msvideo/Makefile.in 0 additions, 1 deletiondlls/msvideo/Makefile.in
- dlls/oleaut32/Makefile.in 0 additions, 1 deletiondlls/oleaut32/Makefile.in
- graphics/win16drv/font.c 1 addition, 1 deletiongraphics/win16drv/font.c
- if1632/thunk.c 1 addition, 1 deletionif1632/thunk.c
- include/heap.h 6 additions, 12 deletionsinclude/heap.h
- include/winbase.h 1 addition, 1 deletioninclude/winbase.h
- memory/heap.c 78 additions, 70 deletionsmemory/heap.c
- memory/selector.c 0 additions, 27 deletionsmemory/selector.c
- scheduler/process.c 0 additions, 3 deletionsscheduler/process.c
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