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wined3d: Move the texture's target field to the base texture struct.
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- dlls/wined3d/cubetexture.c 4 additions, 1 deletiondlls/wined3d/cubetexture.c
- dlls/wined3d/texture.c 5 additions, 5 deletionsdlls/wined3d/texture.c
- dlls/wined3d/volumetexture.c 4 additions, 1 deletiondlls/wined3d/volumetexture.c
- dlls/wined3d/wined3d_private.h 1 addition, 1 deletiondlls/wined3d/wined3d_private.h
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