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Only put 'pure' GL 1.2 calls in the 'opengl_norm.c' file.
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- dlls/opengl32/make_opengl 1 addition, 2 deletionsdlls/opengl32/make_opengl
- dlls/opengl32/opengl32.spec 0 additions, 34 deletionsdlls/opengl32/opengl32.spec
- dlls/opengl32/opengl_ext.c 342 additions, 2 deletionsdlls/opengl32/opengl_ext.c
- dlls/opengl32/opengl_norm.c 0 additions, 340 deletionsdlls/opengl32/opengl_norm.c
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