-
- Downloads
wined3d: Explicitly calculate the sub-resource level in...
wined3d: Explicitly calculate the sub-resource level in wined3d_texture_allocate_gl_mutable_storage(). Signed-off-by:Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by:
Alexandre Julliard <julliard@winehq.org>
Please register or sign in to comment