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- Downloads
- Make ref counting a little more efficient
- Correct suspended process resumption - Don't use sys/queue.h anymore - Properly initialize the global semaphore across processes - Create a mapped file for shared data structures - Change some trace messages - Allocate dynamic shared data from the mapped file - Rework setting and retrieving lobby settings from shared memory - Add infrastructure for syncronization after app launch - Small documentation update - Include some stuff missing from header - Start on dp and dpl message infrastructure - Unicode versions of player/group commands added - Combined Connect/ConnectEx and Open/SecureOpen - More implementation
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- dlls/dplayx/Makefile.in 8 additions, 6 deletionsdlls/dplayx/Makefile.in
- dlls/dplayx/dplay.c 419 additions, 223 deletionsdlls/dplayx/dplay.c
- dlls/dplayx/dplayx_global.c 590 additions, 262 deletionsdlls/dplayx/dplayx_global.c
- dlls/dplayx/dplayx_global.h 21 additions, 8 deletionsdlls/dplayx/dplayx_global.h
- dlls/dplayx/dplayx_main.c 7 additions, 12 deletionsdlls/dplayx/dplayx_main.c
- dlls/dplayx/dplayx_messages.c 56 additions, 0 deletionsdlls/dplayx/dplayx_messages.c
- dlls/dplayx/dplayx_messages.h 10 additions, 0 deletionsdlls/dplayx/dplayx_messages.h
- dlls/dplayx/dplayx_queue.h 76 additions, 35 deletionsdlls/dplayx/dplayx_queue.h
- dlls/dplayx/dplobby.c 176 additions, 88 deletionsdlls/dplayx/dplobby.c
- documentation/status/directplay 43 additions, 5 deletionsdocumentation/status/directplay
- include/dplobby.h 3 additions, 0 deletionsinclude/dplobby.h
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