- May 11, 2006
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Alexandre Julliard authored
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- implemented correct lookup when SymFindFileInPath is called to find a PDB file - added pdb_fetch_file_info to gather relevant information - when looking for a PDB file (from a .EXE or a .DLL), now using SymFindFileInPath to locate the PDB file with the correct information
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First, native dbghelp doesn't do it, and it crashed windbg, likely because we got the undocumented arguments wrong.
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- implemented SymInitializeW (and made SymInitialize call it) - implemented Sym{SG}etSearchPathW (and made Sym{SG}etSearchPath call them) - per process search path is now stored as unicode string
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Share shader_dump_ins_modifiers(), and make vertex shaders use it. The saturate modifer (_sat) is valid on vs_3_0+, and it isn't being shown in the trace.
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Volume is only valid when sound card has volume support.
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- May 10, 2006
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Alexandre Julliard authored
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Alexandre Julliard authored
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Fix parsing of 'long int'. Simplify handling of spaces in a couple of regular expressions.
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the buffer in the MIDL_STUB_MESSAGE in the inner pointer marshalling/unmarshalling routines as these can be used for embedded pointers, which handle the allocating or finding of the buffer themselves. Do the incrementing in the outer NdrPointerMarshall/Unmarshall/BufferSize routines instead.
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