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Mike Lothian
wine
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master
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wine
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Apr 25, 2022
msvcrt: Use TICKSPERMSEC define in concurrency functions.
· 7af93f49
Piotr Caban
authored
2 years ago
and
Alexandre Julliard
committed
2 years ago
7af93f49
winegstreamer: Add a skeleton MPEG audio decoder filter.
· d7c4fa0d
Anton Baskanov
authored
2 years ago
and
Alexandre Julliard
committed
2 years ago
d7c4fa0d
quartz/tests: Add tests for querying MPEG audio decoder pin info.
· cf849b73
Anton Baskanov
authored
2 years ago
and
Alexandre Julliard
committed
2 years ago
cf849b73
quartz/tests: Add tests for IBaseFilter_FindPin() on MPEG audio decoder.
· da0524a7
Anton Baskanov
authored
2 years ago
and
Alexandre Julliard
committed
2 years ago
da0524a7
quartz/tests: Add tests for IBaseFilter_EnumPins() on MPEG audio decoder.
· 4e311ec1
Anton Baskanov
authored
2 years ago
and
Alexandre Julliard
committed
2 years ago
4e311ec1
quartz/tests: Add tests for MPEG audio decoder unconnected filter state change.
· 1a2697e5
Anton Baskanov
authored
2 years ago
and
Alexandre Julliard
committed
2 years ago
1a2697e5
quartz/tests: Add tests for MPEG audio decoder aggregation.
· c4d44243
Anton Baskanov
authored
2 years ago
and
Alexandre Julliard
committed
2 years ago
c4d44243
quartz/tests: Add tests for MPEG audio decoder interfaces.
· 0f4b8a3e
Anton Baskanov
authored
2 years ago
and
Alexandre Julliard
committed
2 years ago
0f4b8a3e
wineoss: Move MODM_RESET to the unixlib.
· 6784845f
Huw Davies
authored
3 years ago
and
Alexandre Julliard
committed
2 years ago
6784845f
wineoss: Move MODM_GETVOLUME and MODM_SETVOLUME to the unixlib.
· 03d2bddc
Huw Davies
authored
3 years ago
and
Alexandre Julliard
committed
2 years ago
03d2bddc
wineoss: Move MODM_GETNUMDEVS to the unixlib.
· 19c20d6a
Huw Davies
authored
3 years ago
and
Alexandre Julliard
committed
2 years ago
19c20d6a
wineoss: Move MODM_GETDEVCAPS to the unixlib.
· 3a52e003
Huw Davies
authored
3 years ago
and
Alexandre Julliard
committed
2 years ago
3a52e003
wined3d: Clear GL texture using glClear() if possible in wined3d_texture_gl_load_location().
· 43e151f8
Elizabeth Figura
authored
2 years ago
and
Alexandre Julliard
committed
2 years ago
43e151f8
wined3d: Clear Vulkan textures on the GPU in wined3d_texture_vk_load_texture().
· e7d86d9c
Elizabeth Figura
authored
2 years ago
and
Alexandre Julliard
committed
2 years ago
e7d86d9c
wined3d: Move loading from CLEARED into the texture_load_location op.
· 102cb840
Elizabeth Figura
authored
2 years ago
and
Alexandre Julliard
committed
2 years ago
102cb840
wined3d: Clear the texture BO when loading textures into WINED3D_LOCATION_BUFFER.
· 444a513d
Elizabeth Figura
authored
2 years ago
and
Alexandre Julliard
committed
2 years ago
444a513d
msvcr110: Add _StructuredTaskCollection::_StructuredTaskCollection_ctor stub.
· 881879c6
Torge Matthies
authored
2 years ago
and
Alexandre Julliard
committed
2 years ago
881879c6
d3d11: Build without -DWINE_NO_LONG_TYPES.
· 46aa3faf
eric pouech
authored
2 years ago
and
Alexandre Julliard
committed
2 years ago
46aa3faf
wined3d: Pass "quality_levels" as an unsigned int pointer to...
· ae0bdd9a
Henri Verbeet
authored
2 years ago
and
Alexandre Julliard
committed
2 years ago
ae0bdd9a
d3d11/tests: Build without -DWINE_NO_LONG_TYPES.
· 0a31c405
eric pouech
authored
2 years ago
and
Alexandre Julliard
committed
2 years ago
0a31c405
d3d11/tests: Declare "data_size" as UINT in test_device_context_state().
· e2f30db4
Henri Verbeet
authored
2 years ago
and
Alexandre Julliard
committed
2 years ago
e2f30db4
winex11: Use libc for driver memory allocation.
· ef8e4b7e
Jacek Caban
authored
2 years ago
and
Alexandre Julliard
committed
2 years ago
ef8e4b7e
winex11: Remove unused cf_xdnd from XDNDDATA.
· 306ad478
Jacek Caban
authored
2 years ago
and
Alexandre Julliard
committed
2 years ago
306ad478
win32u: Move clipboard data management from user32.
· eba0a510
Jacek Caban
authored
2 years ago
and
Alexandre Julliard
committed
2 years ago
eba0a510
win32u: Add more clipboard stubs.
· cad4aded
Jacek Caban
authored
2 years ago
and
Alexandre Julliard
committed
2 years ago
cad4aded
windows.gaming.input: Implement IForceFeedbackMotor_(Pause|Resume|StopAll)Effects.
· 78261e08
Rémi Bernon
authored
2 years ago
and
Alexandre Julliard
committed
2 years ago
78261e08
windows.gaming.input: Implement IForceFeedbackMotor_(get|put)_MasterGain.
· fec8aae2
Rémi Bernon
authored
2 years ago
and
Alexandre Julliard
committed
2 years ago
fec8aae2
windows.gaming.input: Acquire the device exclusively when creating ForceFeedbackMotor.
· cd240052
Rémi Bernon
authored
2 years ago
and
Alexandre Julliard
committed
2 years ago
cd240052
windows.gaming.input: Implement ForceFeedbackMotor stub runtimeclass.
· 69745cc1
Rémi Bernon
authored
2 years ago
and
Alexandre Julliard
committed
2 years ago
69745cc1
windows.gaming.input: Return an empty vector from RawGameController_get_ForceFeedbackMotors.
· 5c88fea5
Rémi Bernon
authored
2 years ago
and
Alexandre Julliard
committed
2 years ago
5c88fea5
dinput/tests: Remove unreliable IAsyncOperation_boolean checks.
· b01760e7
Rémi Bernon
authored
2 years ago
and
Alexandre Julliard
committed
2 years ago
b01760e7
winemac: Use ULongToPtr() to cast format ids to void ptrs.
· fb0af5d9
Huw Davies
authored
2 years ago
and
Alexandre Julliard
committed
2 years ago
fb0af5d9
winecoreaudio: Implement Wow64 midi entry points in the Unix libraray.
· 860a5f69
Huw Davies
authored
2 years ago
and
Alexandre Julliard
committed
2 years ago
860a5f69
winecoreaudio: Implement Wow64 mmdevapi entry points in the Unix libraray.
· b20c658f
Huw Davies
authored
2 years ago
and
Alexandre Julliard
committed
2 years ago
b20c658f
winecoreaudio: Limit Wow64 buffer allocations to 32-bit addresses.
· c4682a08
Huw Davies
authored
2 years ago
and
Alexandre Julliard
committed
2 years ago
c4682a08
winecoreaudio: Return offsets rather than ptrs to the strings.
· ae296bf1
Huw Davies
authored
2 years ago
and
Alexandre Julliard
committed
2 years ago
ae296bf1
winecoreaudio: Use UINT64 handles to represent the stream.
· 90e9379f
Huw Davies
authored
2 years ago
and
Alexandre Julliard
committed
2 years ago
90e9379f
winecoreaudio: Pass a ptr to receive the stream in create_stream.
· c66d694c
Huw Davies
authored
2 years ago
and
Alexandre Julliard
committed
2 years ago
c66d694c
include: Add definition for IShellItemImageFactory.
· 97752f35
Jinoh Kang
authored
2 years ago
and
Alexandre Julliard
committed
2 years ago
97752f35
wined3d: Don't explicitly clear the draw location before starting a renderpass.
· 4d4164a8
Stefan Dösinger
authored
2 years ago
and
Alexandre Julliard
committed
2 years ago
4d4164a8
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