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Created with Raphaël 2.2.026Feb2420191812105329Jan28272221201614131019Dec1817161211109543230Nov27252423222120181413121165431Oct292824232221vkd3d/device: Require VK_KHR_zero_initialize_workgroup_memory when appropriate.mastermastervkd3d-shader/fx: Improve state object nesting for the fx -> text output.vkd3d-shader/fx: Implement parsing complex value and index expressions.vkd3d-shader/fx: Use vkd3d_string_buffer_print_f32() in parse_fx_4_numeric_value().vkd3d-shader/hlsl: Add a hlsl_block_add_binary_expr() helper.vkd3d-shader/hlsl: Add a hlsl_block_add_cast() helper.vkd3d-shader/hlsl: Add a hlsl_block_add_unary_expr() helper.vkd3d-shader/hlsl: Add a hlsl_block_add_float_constant() helper.vkd3d-shader/hlsl: Inline add_pow_expr().tests: Replace test_vs_ps_relative_addressing() with a shader runner test.vkd3d-shader: Enable DXIL support in the default configuration.tests: Add a shader model 6 signature reflection test for different types.vkd3d-shader/dxil: Generate I/O signatures with 16-bit component types for native 16-bit shaders.vkd3d-shader/dxbc: Validate component types in shader_parse_signature().vkd3d-shader/dxbc: Output messages for invalid semantic name references in shader_parse_signature().vkd3d-shader/dxbc: Set the "elements_capacity" field as well in shader_parse_signature().vkd3d: Take the root signature from shaders when creating graphics pipelines.tests: Test embedding the root signature in shaders for graphics pipelines.vkd3d: Avoid vkd3d_shader_parse_input_signature().vkd3d-shader: Handle arrayed elements in vkd3d_shader_signature_from_shader_signature().tests: Add a signature reflection test for arrayed inputs and outputs.vkd3d-shader/dxbc: Do not extract I/O signatures for DXIL shaders.vkd3d-shader/dxil: Avoid using the I/O signatures from the DXBC container.vkd3d-shader/dxbc: Update the vkd3d_shader_parse_input_signature() documentation for dxbc-dxil shaders.vkd3d-shader/hlsl: Add a hlsl_block_add_int_constant() helper.vkd3d-shader/hlsl: Add a hlsl_block_add_uint_constant() helper.vkd3d-shader/hlsl: Handle error instructions in hlsl_new_swizzle().vkd3d-shader/hlsl: Remove the type equality assertions in hlsl_new_ternary_expr().vkd3d-shader/hlsl: Skip transformation passes on error.vkd3d-shader/hlsl: Run folding passes again after lower_nonconstant_array_loads.tests: Test unused invalid samples with a static sampler.vkd3d-shader/hlsl: Only use the temp copy for variables that are written.vkd3d-shader/hlsl: Don't mark extern variables with an explicit first_write or last_read.vkd3d-make/hlsl: Trace the number of registers allocated in allocate_temp_registers().vkd3d-shader/preproc: Do not attempt to load empty included files.vkd3d: Put all root descriptors in a single Vulkan descriptor set when using Vulkan heaps.vkd3d: Rename push_descriptor_set to root_descriptor_set.tests/hlsl: Add a conditional 16-bit test.tests/hlsl: Add interstage interface 16-bit tests.tests/hlsl: Add a typed SRV load 16-bit test.
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