vkd3d-shader/msl: Implement support for VKD3DSPR_TEMP registers.
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added 14 commits
- 3d8c7aa7...91475c68 - 4 earlier commits
- b81cdcb4 - vkd3d-shader/glsl: Implement VKD3DSIH_ITOF.
- a3d06c8f - vkd3d-shader/glsl: Implement VKD3DSIH_FTOI.
- f441d3e1 - vkd3d-shader/glsl: Implement VKD3DSIH_UTOF.
- 58472e74 - vkd3d-shader/glsl: Implement VKD3DSIH_FTOU.
- 8e397837 - vkd3d-shader/glsl: Implement VKD3DSIH_ROUND_PI.
- f37be27b - vkd3d-shader/ir: Properly check the register bounds in shader_signature_find_element_for_reg().
- 94af1754 - tests/shader_runner: Skip the GLSL tests when GLSL support is not enabled.
- a4262c38 - tests/shader_runner: Skip the DXIL tests when DXIL support is not enabled.
- ebc4f841 - tests/shader_runner: Use skip() when the d3d12 device doesn't support shader model 6.
- e8b14d76 - vkd3d-shader/msl: Implement support for VKD3DSPR_TEMP registers.
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