- Jun 19, 2009
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Alexandre Julliard authored
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Alexandre Julliard authored
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This patch tries to find a free texture coordinate to load up to 4 clip coordinates into the pixel shader, and uses KIL to throw away fragments that are cut by a clipplane. If no free texture coordinate is found, clipping is not done. If more than 4 clipplanes are used, only the first 4 are actually enabled. That should be pretty rare though.
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Unlike the depth test, the alpha test doesn't compare to the existing fragment but against a reference value.
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Alexandre Julliard authored
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Alexandre Julliard authored
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Alexandre Julliard authored
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- Jun 18, 2009
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Alexandre Julliard authored
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Alexandre Julliard authored
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Alexandre Julliard authored
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winemenubuilder: Log where freedesktop menu files are created, and provide an option to clean them up.
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