From f912e55610d055464680d8d05f60f54a4a8174f2 Mon Sep 17 00:00:00 2001 From: Adam Martinson <amartinson@codeweavers.com> Date: Fri, 29 Apr 2011 16:48:25 -0500 Subject: [PATCH] wined3d: Fix an oops/crash in context_destroy_gl_resources(). Introduced by 96b150929b0791c7c30ade49d55cedf2d608537e. --- dlls/wined3d/context.c | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) diff --git a/dlls/wined3d/context.c b/dlls/wined3d/context.c index 00a649bffce..9fecddd26cf 100644 --- a/dlls/wined3d/context.c +++ b/dlls/wined3d/context.c @@ -989,7 +989,10 @@ static void context_destroy_gl_resources(struct wined3d_context *context) if (gl_info->supported[ARB_SYNC]) { - if (event_query->object.sync) GL_EXTCALL(glDeleteSync(event_query->object.sync)); + for (i = 0; i < context->free_event_query_count; ++i) + { + GL_EXTCALL(glDeleteSync(context->free_event_queries[i].sync)); + } } else if (gl_info->supported[APPLE_FENCE]) { -- GitLab