Release 7.3

The Wine development release 7.3 is now available.

What's new in this release:

  • More large scale cleanups to support 'long' type.
  • Proper support for API sets.
  • Progress on the PE conversion of USER32 and WineALSA.
  • A number of HID joystick fixes.
  • Various bug fixes.

Bugs fixed in 7.3 (total 15):

  • #38210 WshScriptExec's StdIn StdOut and StdErr are missing.
  • #41386 Motocross Madness 2 crashes on start
  • #44635 Multiple games need ID3DXEffect CloneEffect (Gray Matter, Black and White 2)
  • #44658 Multiple Win7+ APIset lookup/resolver tools need 'ApiSetMap' field in PEB (ApiSetView, Dependencies)
  • #48096 Mulle Meck: Unhandled exception when starting game
  • #48201 Unimplemented function KERNEL32.dll.SetCurrentConsoleFontEx
  • #48733 Microsoft Visual Studio 2019 web-installer needs ncrypt.dll.NCryptOpenStorageProvider implementation
  • #48760 ConEmu shows 'GetConsoleProcessList failed' at startup
  • #51103 d3d11:d3d11 crashes on Windows + NVidia
  • #52155 kernel32:pipe times out on 64-bit Wine
  • #52290 Playground Sessions crashes on startup
  • #52434 Light Blue theme has rendering errors in tree views
  • #52526 Trails to Azure (Geofront patch) crashes on unimplemented function KERNEL32.dll.InitializeContext
  • #52561 d3dx9_36:math crashes on Windows 8.1 and cw-rx460
  • #52583 ApiSetView does not display export ordinals correctly