Release 6.1

The Wine development release 6.1 is now available.

What's new in this release:

  • Arabic text shaping.
  • More WinRT support in WIDL.
  • VKD3D version 1.2 is used for Direct3D 12.
  • Support for Rosetta's memory layout on M1 Macs.
  • Support for Thumb-2 mode on ARM.
  • Various bug fixes.

Bugs fixed in 6.1 (total 37):

  • #17848 Windows Print Preview: Lines drawn have incorrect width
  • #21014 Dark Sector no Sound
  • #21038 F-Secure BlackLight Engine 2.2.x (Rootkit scanner) crashes after accepting license agreement (Wine on-disk placeholder dlls sections must be padded with data up to section virtual size)
  • #30062 Deer Hunter demo: unable to start a new game (map view unusable)
  • #30469 Multiple .NET 2.0 applications abort with error 'System.IO.FileNotFoundException: Could not load file or assembly 'System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089' (SegFlex demo)
  • #33349 Add support for 32-bit ARM Thumb-2 Wine build
  • #35017 Rollercoaster Tycoon 3 has no music
  • #38501 GetClipboardData(CF_UNICODETEXT) - return ANSI
  • #39407 LabVIEW 2014 crashes on startup
  • #42913 ACAT Dashboard, part of Intel Assistive Context-Aware Toolkit (ACAT) v1.00.0 (.NET 4.5 app) crashes with 'invalid parameter' in 'System.Drawing.Icon.Initialize' (missing support for PNG icons in user32)
  • #43408 Quest 5.7.x (.NET 4.0 WPF app) crashes on direct access of MIL4 (Media Integration Layer, wpfgfx_v0400.dll) to internal bitmap struct/class impl (depends on exact layout)
  • #45046 Skyrim SE: Shadow artifacts (missing handling of 'precise' shader modifier)
  • #48685 Multiple games and applications need D3DX11CompileFromFile implementation
  • #48714 mass effect spits error when using mouse fix
  • #48790 mfplat:mfplat crashes on Windows 7
  • #48870 Aldi (Buhl) Steuer 2019/2020 installer crashes
  • #49327 Hearthstone Deck Tracker (with installed dotnet472) does not work with wine-staging 5.9 anymore
  • #49484 test_query_process_image_info() test is broken on a not PE build
  • #50033 WMI class SystemRestore is missing
  • #50194 x64dbg snapshots >= 2020-11-12_05-12 crash on unimplemented function ntdll.dll.NtCreateDebugObject when attaching to process
  • #50229 Battle.net launcher sometimes crashes after login (wine-5.22)
  • #50256 Animate VST plugin activation doesn't work: wbem_services_ExecQuery gets no network adapters
  • #50349 SlingPlayer crashes on launch (needs IDirectXVideoDecoderService)
  • #50357 Star Stable Online crashes with unimplemented function dcomp.dll.DCompositionCreateDevice2
  • #50376 Banished crashes when Antialiasing set to 3x MSAA with Vulkan renderer
  • #50379 The Witcher 3 has broken rendering with Vulkan renderer
  • #50386 Sniper Elite V2 some objects aren't rendered with Vulkan renderer
  • #50387 Batman: Arkham Origins has broken dynamic shadows with Vulkan renderer
  • #50459 Studio One 5 crashes on unimplemented function dcomp.dll.DCompositionCreateDevice
  • #50485 Still Life 2 crashes when CSMT is disabled
  • #50486 The Sims 3 launcher hangs
  • #50494 ID2D1RenderTarget::DrawText(): The position and size of the drawn text is incorrect
  • #50508 ACAT Phrase, part of Intel Assistive Context-Aware Toolkit (ACAT) v1.00.0 (.NET 4.5 app) crashes on unimplemented function 'uiautomationcore.dll.UiaRegisterProviderCallback'
  • #50515 SofTalk 1.56 doesn't speak continuously after punctuation marks.
  • #50525 ws2 _32 fails to build on macOS
  • #50549 Some games fail to launch with Vulkan renderer
  • #50570 Unknown Debian package and website in README