Release 6.0-rc1

The Wine development release 6.0-rc1 is now available.

This is the first release candidate for the upcoming Wine 6.0. It marks the beginning of the yearly code freeze period. Please give this release a good testing to help us make 6.0 as good as possible.

What's new in this release:

  • Gecko engine update.
  • WindowsCodecs and QCap libraries converted to PE.
  • Faster font initialization at process start.
  • Support for named pipes with empty names.
  • Various bug fixes.

Bugs fixed in 6.0-rc1 (total 53):

  • #15301 Biliardo 2 installer terminates on launch (32-bit Ghost-based installer uses year 2045 file date for decrypting database, triggering y2038 problem)
  • #21881 iScreensaver Designer 3.5 crashes
  • #28089 exception handling code touches stack for exceptions handled by the debugger
  • #28332 Wazzal 1.2 (2002 release) crashes after clicking 'Play'
  • #33310 Minimizing window erases chess board in Shredder Classic 4 Windows
  • #33996 Multiple installers fail in VBScript custom actions due to missing support of Properties with Parameters (IncrediMail, LabChart Reader 8, Toad for MySQL Freeware 7.x)
  • #34770 Some WMI applications fail when incorrectly passing WBEM_MASK_CONDITION_ORIGIN to IWbemClassObject::GetNames method
  • #35272 Mortal Kombat Komplete Edition (Steam) crashing to desktop within graphics autoconf.
  • #40146 Mein Verein 2016 Trial fails to install
  • #42095 winamp: skins don't change unless app is restarted
  • #42623 Changing current dir ~/.wine crashes Far Manager
  • #42741 Multiple Blizzard games fail to launch (StarCraft I & II, Diablo III, Heroes of the Storm)
  • #43567 Vietcong - game crashes during radiocalls ('kernel32.GetTickCount' clobbers ECX)
  • #44061 Destiny 2 crashes on launch (needs non-zero TimeDateStamp field in PE file header)
  • #44435 Call of Duty WWII crash
  • #44502 Epic Games Launcher (Fortnight 7.x) reports 'Error: Initialization failed while advising the language notification sink to the TSF source. (0x80004001)' (unsupported ITfActiveLanguageProfileNotifySink)
  • #44524 skyrim keypad 0~9,'*','/' is not working causing some shortcut not work.
  • #44882 Call of Duty Infinite Warfare crashes after Splash-Screen with a Direct-X Error
  • #45383 Xanadu Next: movies not working (avi/MPEG-4 (XviD))
  • #45510 Sentinel HASP Runtime v6.6-7.8 driver installer reports Windows error 1053 when starting the 32-bit hardlock kernel driver service (custom imports resolver fails to locate some ntoskrnl exports)
  • #46028 Provide separate debug/symbol info files (.pdb) for 32-bit and 64-bit Wine-Gecko 2.47+ package (unstripped 32-bit 'xul.dll' too large to be mapped)
  • #46216 Multiple games need ThreadEnableAlignmentFaultFixup (Lords of the Fallen, Batman: Arkham Knight, Mirror's Edge: Catalyst)
  • #46236 Far 3.0 x64 crashes starting from build 5200
  • #46237 Far 3.0 x86 crashes starting from build 5288
  • #47950 Ys: Memories of Celceta crashes on launch
  • #48545 SDL GameControllerAddMapping registry keys do not work
  • #49116 Multiple installers using "mbahost.dll" crash due to method invocation on CCW class interface (Windows 10 1903 SDK (10.0.18362.0), SQL Server Management Studio, Raid Shadow Legends)
  • #49437 Segmentation fault (core dumped) even on winecfg or wineconsole on FreeBSD
  • #49969 Videos are not synced in X3 Reunion
  • #49975 Battlefield 1, 4 and V not start from with wine-staging 5.17 on
  • #50031 The Foundation Game crashes with bundled ucrtbase
  • #50037 wineconsole and mingw64 gdb.exe and keyboard input
  • #50080 Burnout Paradise: The Ultimate Box crashes between intros
  • #50094 Rockstar Games Launcher installer hyperlinks don't work
  • #50096 Performance Regression in Secondhand Lands
  • #50105 New Vegas Heap Replacer crashes with "Call from 0x7bc91c09 to unimplemented function d3dx9_38.dll.D3DXMatrixMultiply"
  • #50134 Steam terminates/crashes in clean prefix.
  • #50154 Allow using SDL_GAMECONTROLLERCONFIG to configure SDL controller mappings
  • #50160 VstHost crashes on unimplemented function avrt.dll.AvSetMmMaxThreadCharacteristicsA
  • #50163 Multiple applications crash with a stack overflow (Mod Organizer 2, World of Tanks, SWTOR, Audacity)
  • #50169 Regression: Microsoft Flight Simulator X hangs on startup (bisected)
  • #50171 32-bit PE entry point no longer called through BaseThreadInitThunk() assembly wrapper when Wine is built with LLVM MinGW
  • #50176 Tracing with 'msvcrt' debug channel causes any application to fail with stack overflow in Wine 5.22
  • #50179 Future Pinball: parse_hex_literal invalid literal
  • #50188 Audacity fails to start
  • #50189 Multiple 64-bit applications crash with Wine MinGW PE build due to violation of Windows 64-bit ABI (RSP must be 16-byte aligned when making a call to Win64 API)
  • #50192 Python "import sys" crashes with Unhandled exception
  • #50197 cmd and winedbg: Unable to insert some chars (*, _) with de-adnw keyboard layout
  • #50204 wineserver from Wine 5.22-195-gcbca9f84 debug dumps NLS object information on shutdown
  • #50206 Cinebench R23 needs dcomp.dll
  • #50213 Summer Pockets (demo) complains about timezone settings.
  • #50236 Multiple console applications using WriteFile() to write to console don't show any output since Wine 5.22 (winepath)
  • #50240 CLR console applications loop output infinitely