Release 5.16

The Wine development release 5.16 is now available.

What's new in this release:

  • Support for x86 AVX registers.
  • Some ARM64 fixes for macOS.
  • Still more restructuration of the console support.
  • Various bug fixes.

Bugs fixed in 5.16 (total 21):

  • #21150 Memorex exPressit Label Design Studio 4.x crashes when creating a new project (ieframe 'IOleObject::Advise' is a stub)
  • #24320 Cisco Quick VPN Client (QVPN) v1.4.x tool 'DetectEnvStatus.exe' crashes
  • #37913 Inconsistent rounding behaviour for sprintf
  • #39712 AirDC++: Crash after finishing setup wizard
  • #39881 d3dx9_36/tests/mesh.ok: failed on line 4145 Test text
  • #44200 Quake Champions Instant Crash To Desktop (Steam)
  • #46350 Armored Warfare mouse stutter
  • #46994 Firefox doesn't load pages
  • #47570 Builtin Split function not implemented (needed by FotoBizX Installer)
  • #49400 Multiple Windows 10 applications need IsWow64Process2 to determine real OS architecture (ex: detect WOW64 on ARM64)
  • #49564 Tomb Raider I (using DosBox) hangs after starting
  • #49631 Wine does not fill in Vulkan device LUID property when running in Virtual Desktop
  • #49648 Still Life hangs when player starts moving
  • #49698 Unwinding with a PE based ntdll.dll fails in some cases
  • #49712 Magic: The Gathering Arena fails to connect to server
  • #49716 Toontown Corporate Clash's Windows Installer crashes inside IsWow64Process2
  • #49718 ABZU broken with math functions from musl
  • #49719 The Bat! v9.2.2.3: The 32bit version and the 64bit version crashed after startup
  • #49728 Appear (a 4K rendering demo) crashes on unimplemented function user32.dll.SetWindowFullScreenState
  • #49730 Number formatting broken with "nl_NL.UTF-8" (for msmoney)
  • #49746 crash when virtual debug channel is enabled