Commit da3fec94 authored by Stefan Brüns's avatar Stefan Brüns Committed by Alexandre Julliard
Browse files

d2d1: Silence SetSegmentFlags() FIXME when setting default value.



Some software (Buhl Tax and variants) repeatedly calls SetSegmentFlags()
with D2D1_PATH_SEGMENT_NONE, which is just the default value and has no
effect (unless the flags where already changed, which still reports
a FIXME).
Signed-off-by: default avatarStefan Brüns <stefan.bruens@rwth-aachen.de>
Signed-off-by: default avatarHenri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard's avatarAlexandre Julliard <julliard@winehq.org>
parent e275eb64
......@@ -2773,7 +2773,10 @@ static void STDMETHODCALLTYPE d2d_geometry_sink_SetFillMode(ID2D1GeometrySink *i
static void STDMETHODCALLTYPE d2d_geometry_sink_SetSegmentFlags(ID2D1GeometrySink *iface, D2D1_PATH_SEGMENT flags)
{
FIXME("iface %p, flags %#x stub!\n", iface, flags);
TRACE("iface %p, flags %#x.\n", iface, flags);
if (flags != D2D1_PATH_SEGMENT_NONE)
FIXME("Ignoring flags %#x.\n", flags);
}
static void STDMETHODCALLTYPE d2d_geometry_sink_BeginFigure(ID2D1GeometrySink *iface,
......
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