From 133421a38c9ba7fe2c739a3c660deca1f19e1062 Mon Sep 17 00:00:00 2001 From: Henri Verbeet <hverbeet@codeweavers.com> Date: Fri, 26 May 2023 11:30:35 +0200 Subject: [PATCH] vkd3d: Avoid redundantly initialising "descriptors" in d3d12_desc_flush_vk_heap_updates_locked(). As pointed out by Andrey Gusev. --- libs/vkd3d/resource.c | 2 -- 1 file changed, 2 deletions(-) diff --git a/libs/vkd3d/resource.c b/libs/vkd3d/resource.c index 213b2dbbb0..ea7b6859cc 100644 --- a/libs/vkd3d/resource.c +++ b/libs/vkd3d/resource.c @@ -2334,8 +2334,6 @@ void d3d12_desc_flush_vk_heap_updates_locked(struct d3d12_descriptor_heap *descr if ((i = vkd3d_atomic_exchange(&descriptor_heap->dirty_list_head, UINT_MAX)) == UINT_MAX) return; - descriptors = (struct d3d12_desc *)descriptor_heap->descriptors; - writes.null_vk_cbv_info.buffer = VK_NULL_HANDLE; writes.null_vk_cbv_info.offset = 0; writes.null_vk_cbv_info.range = VK_WHOLE_SIZE; -- GitLab