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48 forks: 48 public, 0 internal, and 0 private
Created date
Jan Sikorski /
vkd3d
vkd3d-shader/spirv: Ensure that the OpLabel emitted...
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Aug 02, 2024
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Aug 02, 2024
Alistair Leslie-Hughes /
vkd3d-alesliehughes
ci: Execute the shader runner on the correct test data on Windows.
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Nov 27, 2023
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Nov 27, 2023
Victor Chiletto /
vkd3d
vkd3d-shader/ir: Check that signature elements do not conflict with each other.
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Dec 12, 2024
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Dec 12, 2024
Andrey Gusev /
vkd3d
vkd3d-shader/ir: Remove dead code during normalisation.
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Sep 30, 2024
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Sep 30, 2024
Evan Tang /
vkd3d
include: Avoid including unnecessary Windows headers.
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Oct 07, 2024
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Oct 07, 2024
Petrichor Park /
vkd3d
vkd3d-shader/fx: Implement parsing shader resources types.
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Oct 30, 2024
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11
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Oct 30, 2024
Simon März /
vkd3d
Update README
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Oct 26, 2023
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Oct 26, 2023
Akihiro Sagawa /
vkd3d
vkd3d-shader/hlsl: Add a helper to check for a numeric type.
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Nov 20, 2023
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Nov 20, 2023
Jacek Caban /
vkd3d
include: Use GCC-style attributes and builtins on Clang MSVC target.
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Feb 01, 2024
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Feb 01, 2024
Florian Weimer /
vkd3d
vkd3d-shader/ir: Pass a uint32_t swizzle to vkd3d_swizzle_get_component64().
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Jan 02, 2024
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Jan 02, 2024
Clara Lille Nenu /
vkd3d
configure: Build with -Wwrite-strings.
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Feb 23, 2024
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Feb 23, 2024
GiGi /
vkd3d
vkd3d-common: Use vkd3d_atomic_decrement_u32() in vkd3d_blob_Release().
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Jan 19, 2024
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Jan 19, 2024
Raphael Abrantes /
vkd3d
vkd3d: Use PRIuPTR for SIZE_T variables in debug traces.
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Feb 08, 2024
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Feb 08, 2024
Gil Vicente Bernardo /
vkd3d
Release 1.11.
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Mar 06, 2024
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Mar 06, 2024
Yuxuan Shui /
vkd3d
vkd3d-shader/hlsl: Implement storing to a swizzled matrix.
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Jun 20, 2024
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Jun 20, 2024
Shaun Ren /
vkd3d
vkd3d-shader/ir: Always initialise "*control_point_count" in vsir_signature_from_register_type().
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Dec 12, 2024
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Dec 12, 2024
Jennet Saryyewa /
vkd3d
vkd3d-shader/hlsl: Implement storing to a swizzled matrix.
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Jun 29, 2024
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Jun 29, 2024
James Cabaddu /
vkd3d
tests: Test alpha test.
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Jul 14, 2024
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Jul 14, 2024
Зачем Мне это /
vkd3d
vkd3d-shader/d3dbc: Implement HLSL_OP1_{COS,SIN}_REDUCED for SM1.
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Jul 17, 2024
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Jul 17, 2024
Herman Semenov /
vkd3d
vkd3d: Document how to install "Graphics Tools" to use the Agility SDK.
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Jul 17, 2024
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Jul 17, 2024
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