51 forks: 51 public, 0 internal, and 0 private
  • View vkd3d project

    Jan Sikorski / vkd3d

    vkd3d-shader/spirv: Ensure that the OpLabel emitted...
    0
    Updated Aug 02, 2024
    0 0 0
    Updated Aug 02, 2024
  • View vkd3d-alesliehughes project

    Alistair Leslie-Hughes / vkd3d-alesliehughes

    ci: Execute the shader runner on the correct test data on Windows.
    0
    Updated Nov 27, 2023
    0 0 0
    Updated Nov 27, 2023
  • View vkd3d project

    Victor Chiletto / vkd3d

    vkd3d-shader/dxil: Allocate instructions directly in sm6_parser_emit_dx_raw_buffer_load().
    0
    Updated Dec 09, 2025
    0 0 3
    Updated Dec 09, 2025
  • View vkd3d project

    Andrey Gusev / vkd3d

    vkd3d-shader/ir: Remove dead code during normalisation.
    0
    Updated Aug 22, 2025
    0 0 0
    Updated Aug 22, 2025
  • View vkd3d project

    Evan Tang / vkd3d

    include: Avoid including unnecessary Windows headers.
    0
    Updated Nov 25, 2025
    0 0 0
    Updated Nov 25, 2025
  • View vkd3d project

    Petrichor Park / vkd3d

    vkd3d-shader/fx: Implement parsing shader resources types.
    0
    Updated Sep 22, 2025
    0 0 11
    Updated Sep 22, 2025
  • View vkd3d project

    Simon März / vkd3d

    Update README
    0
    Updated Oct 26, 2023
    0 0 0
    Updated Oct 26, 2023
  • View vkd3d project

    Akihiro Sagawa / vkd3d

    vkd3d-shader/hlsl: Add a helper to check for a numeric type.
    0
    Updated Nov 20, 2023
    0 0 0
    Updated Nov 20, 2023
  • View vkd3d project

    Jacek Caban / vkd3d

    include: Use GCC-style attributes and builtins on Clang MSVC target.
    0
    Updated Jul 28, 2025
    0 0 0
    Updated Jul 28, 2025
  • View vkd3d project

    Florian Weimer / vkd3d

    vkd3d-shader/ir: Pass a uint32_t swizzle to vkd3d_swizzle_get_component64().
    0
    Updated Jan 02, 2024
    0 0 0
    Updated Jan 02, 2024
  • View vkd3d project

    Clara Lille Nenu / vkd3d

    configure: Build with -Wwrite-strings.
    0
    Updated Feb 23, 2024
    0 0 0
    Updated Feb 23, 2024
  • View vkd3d project

    GiGi / vkd3d

    vkd3d-common: Use vkd3d_atomic_decrement_u32() in vkd3d_blob_Release().
    0
    Updated Jan 19, 2024
    0 0 0
    Updated Jan 19, 2024
  • View vkd3d project

    Raphael Abrantes / vkd3d

    vkd3d: Use PRIuPTR for SIZE_T variables in debug traces.
    0
    Updated Feb 08, 2024
    0 0 0
    Updated Feb 08, 2024
  • View vkd3d project

    Gil Vicente Bernardo / vkd3d

    vkd3d-shader/dxil: Rename "handler_idx" to "opcode" in sm6_parser_emit_dcl_primitive_topology().
    0
    Updated Oct 09, 2025
    0 0 0
    Updated Oct 09, 2025
  • View vkd3d project

    Yuxuan Shui / vkd3d

    vkd3d-shader/hlsl: Implement storing to a swizzled matrix.
    0
    Updated Jun 20, 2024
    0 0 0
    Updated Jun 20, 2024
  • View vkd3d project

    Shaun Ren / vkd3d

    vkd3d-shader/dxil: Allocate instructions directly in sm6_parser_emit_dx_load_input().
    0
    Updated Dec 12, 2025
    0 0 4
    Updated Dec 12, 2025
  • View vkd3d project

    Jennet Saryyewa / vkd3d

    vkd3d-shader/hlsl: Implement storing to a swizzled matrix.
    0
    Updated Jun 29, 2024
    0 0 0
    Updated Jun 29, 2024
  • View vkd3d project

    James Cabaddu / vkd3d

    tests: Test alpha test.
    0
    Updated Jul 14, 2024
    0 0 0
    Updated Jul 14, 2024
  • View vkd3d project

    Зачем Мне это / vkd3d

    vkd3d-shader/d3dbc: Implement HLSL_OP1_{COS,SIN}_REDUCED for SM1.
    0
    Updated Jul 17, 2024
    0 0 0
    Updated Jul 17, 2024
  • View vkd3d project

    Herman Semenov / vkd3d

    vkd3d: Document how to install "Graphics Tools" to use the Agility SDK.
    0
    Updated Jul 17, 2024
    0 0 0
    Updated Jul 17, 2024
  • Previous
  • 1
  • 2
  • 3
  • Next