From eac8186951a5865c335b1d268ded223e6d6ea62b Mon Sep 17 00:00:00 2001
From: Zebediah Figura <z.figura12@gmail.com>
Date: Wed, 12 Feb 2020 09:21:52 -0600
Subject: [PATCH] d3d9: Stop setting the device state in
 d3d9_device_SetSamplerState().

Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
---
 dlls/d3d9/device.c | 2 --
 1 file changed, 2 deletions(-)

diff --git a/dlls/d3d9/device.c b/dlls/d3d9/device.c
index 4f1c602e1fc..e2044b98ff0 100644
--- a/dlls/d3d9/device.c
+++ b/dlls/d3d9/device.c
@@ -2695,8 +2695,6 @@ static HRESULT WINAPI DECLSPEC_HOTPATCH d3d9_device_SetSamplerState(IDirect3DDev
 
     wined3d_mutex_lock();
     wined3d_stateblock_set_sampler_state(device->update_state, sampler, state, value);
-    if (!device->recording)
-        wined3d_device_set_sampler_state(device->wined3d_device, sampler, state, value);
     wined3d_mutex_unlock();
 
     return D3D_OK;
-- 
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