diff --git a/dlls/wined3d/utils.c b/dlls/wined3d/utils.c index d8287799e5a1488b9a437f323ae59642fb521547..f06affdb65c39ec61e0f47eb60751640a2a3c83d 100644 --- a/dlls/wined3d/utils.c +++ b/dlls/wined3d/utils.c @@ -102,6 +102,7 @@ static const struct wined3d_format_channels formats[] = {WINED3DFMT_R16G16_UNORM, 16, 16, 0, 0, 0, 16, 0, 0, 4, 0, 0}, {WINED3DFMT_B10G10R10A2_UNORM, 10, 10, 10, 2, 20, 10, 0, 30, 4, 0, 0}, {WINED3DFMT_R16G16B16A16_UNORM, 16, 16, 16, 16, 0, 16, 32, 48, 8, 0, 0}, + {WINED3DFMT_R8G8_UNORM, 8, 8, 0, 0, 0, 8, 0, 0, 2, 0, 0}, /* Luminance */ {WINED3DFMT_L8_UNORM, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0}, {WINED3DFMT_L8A8_UNORM, 0, 0, 0, 8, 0, 0, 0, 8, 2, 0, 0}, @@ -1109,6 +1110,10 @@ static const struct wined3d_format_texture_info format_texture_info[] = WINED3DFMT_FLAG_TEXTURE | WINED3DFMT_FLAG_POSTPIXELSHADER_BLENDING | WINED3DFMT_FLAG_FILTERING | WINED3DFMT_FLAG_RENDERTARGET, WINED3D_GL_EXT_NONE, NULL}, + {WINED3DFMT_R8G8_UNORM, GL_RG8, GL_RG8, 0, + GL_RG, GL_UNSIGNED_BYTE, 0, + WINED3DFMT_FLAG_TEXTURE | WINED3DFMT_FLAG_POSTPIXELSHADER_BLENDING | WINED3DFMT_FLAG_FILTERING, + ARB_TEXTURE_RG, NULL}, /* Luminance */ {WINED3DFMT_L8_UNORM, GL_LUMINANCE8, GL_SLUMINANCE8_EXT, 0, GL_LUMINANCE, GL_UNSIGNED_BYTE, 0,